Searched refs:VK_DEFINE_HANDLE (Results 1 – 11 of 11) sorted by relevance
40 #define VK_DEFINE_HANDLE(NAME, TYPE) typedef struct NAME##_s* NAME macro
26 VK_DEFINE_HANDLE (VkInstance, HANDLE_TYPE_INSTANCE);27 VK_DEFINE_HANDLE (VkPhysicalDevice, HANDLE_TYPE_PHYSICAL_DEVICE);28 VK_DEFINE_HANDLE (VkDevice, HANDLE_TYPE_DEVICE);29 VK_DEFINE_HANDLE (VkQueue, HANDLE_TYPE_QUEUE);31 VK_DEFINE_HANDLE (VkCommandBuffer, HANDLE_TYPE_COMMAND_BUFFER);
56 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; macro74 VK_DEFINE_HANDLE(VkInstance)75 VK_DEFINE_HANDLE(VkPhysicalDevice)76 VK_DEFINE_HANDLE(VkDevice)77 VK_DEFINE_HANDLE(VkQueue)79 VK_DEFINE_HANDLE(VkCommandBuffer)
53 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; macro71 VK_DEFINE_HANDLE(VkInstance)72 VK_DEFINE_HANDLE(VkPhysicalDevice)73 VK_DEFINE_HANDLE(VkDevice)74 VK_DEFINE_HANDLE(VkQueue)76 VK_DEFINE_HANDLE(VkCommandBuffer)
52 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; macro69 VK_DEFINE_HANDLE(VkInstance)70 VK_DEFINE_HANDLE(VkPhysicalDevice)71 VK_DEFINE_HANDLE(VkDevice)72 VK_DEFINE_HANDLE(VkQueue)74 VK_DEFINE_HANDLE(VkCommandBuffer)
1088 VK_DEFINE_HANDLE(VmaAllocator)1351 VK_DEFINE_HANDLE(VmaPool)1730 VK_DEFINE_HANDLE(VmaAllocation)