/external/mesa3d/src/amd/vulkan/ |
D | vk_format.h | 250 case VK_FORMAT_D32_SFLOAT: in vk_format_aspects() 397 return VK_FORMAT_D32_SFLOAT; in vk_format_depth_only()
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D | radv_formats.c | 163 case VK_FORMAT_D32_SFLOAT: in radv_translate_tex_dataformat() 754 case VK_FORMAT_D32_SFLOAT: in radv_translate_dbformat()
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D | vk_format_layout.csv | 130 VK_FORMAT_D32_SFLOAT , plain, 1, 1, f32 , , , , x___, zs
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D | radv_meta_blit.c | 892 .format = VK_FORMAT_D32_SFLOAT, in radv_device_init_meta_blit_depth()
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D | radv_meta_blit2d.c | 881 .format = VK_FORMAT_D32_SFLOAT, in blit2d_init_depth_only_pipeline()
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/external/mesa3d/src/intel/vulkan/ |
D | vk_format_info.h | 47 case VK_FORMAT_D32_SFLOAT: in vk_format_aspects()
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D | gen7_cmd_buffer.c | 145 case VK_FORMAT_D32_SFLOAT: in get_depth_format()
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D | anv_formats.c | 228 fmt1(VK_FORMAT_D32_SFLOAT, ISL_FORMAT_R32_FLOAT),
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationOperationResources.hpp | 53 …{ RESOURCE_TYPE_IMAGE, tcu::IVec4(128, 128, 0, 0), vk::VK_IMAGE_TYPE_2D, vk::VK_FORMAT_D32_SFLOAT…
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/external/vulkan-validation-layers/layers/ |
D | vk_format_utils.cpp | 167 {VK_FORMAT_D32_SFLOAT, {4, 1, VK_FORMAT_COMPATIBILITY_CLASS_NONE_BIT}}, 524 case VK_FORMAT_D32_SFLOAT: in FormatIsDepthOnly() 1054 case VK_FORMAT_D32_SFLOAT: in FormatDepthSize() 1074 case VK_FORMAT_D32_SFLOAT: in FormatDepthNumericalType()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 2293 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_no_depth_clamp", false, false, VK_SAMPLE_COUNT_1_BIT }, in createBuiltinVarTests() 2297 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_large_depth", true, false, VK_SAMPLE_COUNT_1_BIT }, in createBuiltinVarTests() 2298 { VK_FORMAT_D32_SFLOAT, "d32_sfloat", false, true, VK_SAMPLE_COUNT_1_BIT }, in createBuiltinVarTests() 2300 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_2", false, false, VK_SAMPLE_COUNT_2_BIT }, in createBuiltinVarTests() 2301 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_4", false, false, VK_SAMPLE_COUNT_4_BIT }, in createBuiltinVarTests() 2302 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_8", false, false, VK_SAMPLE_COUNT_8_BIT }, in createBuiltinVarTests() 2303 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_16", false, false, VK_SAMPLE_COUNT_16_BIT }, in createBuiltinVarTests() 2304 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_32", false, false, VK_SAMPLE_COUNT_32_BIT }, in createBuiltinVarTests() 2305 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_64", false, false, VK_SAMPLE_COUNT_64_BIT }, in createBuiltinVarTests()
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/external/swiftshader/src/Vulkan/ |
D | VkPhysicalDevice.cpp | 387 case VK_FORMAT_D32_SFLOAT: in getFormatProperties() 491 …case VK_FORMAT_D32_SFLOAT: // Note: either VK_FORMAT_D32_SFLOAT or VK_FORMAT_X8_D24_UNORM_PACK32 m… in getFormatProperties()
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D | VkImage.cpp | 334 return VK_FORMAT_D32_SFLOAT; in getFormat() 581 clear((void*)(&color.depth), VK_FORMAT_D32_SFLOAT, subresourceRange, VK_IMAGE_ASPECT_DEPTH_BIT); in clear() 609 …clear((void*)(&clearValue.depthStencil.depth), VK_FORMAT_D32_SFLOAT, renderArea, subresourceRange,… in clear()
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/external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/ |
D | vktConditionalDrawAndClearTests.cpp | 336 …const ImageCreateInfo targetImageCreateInfo(VK_IMAGE_TYPE_2D, VK_FORMAT_D32_SFLOAT, targetImageEx… in createTargetDepthImageAndImageView() 341 …nfo depthTargetViewInfo(m_depthTargetImage->object(), VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_D32_SFLOAT); in createTargetDepthImageAndImageView() 698 createResultBuffer(m_testParams.m_testDepth ? VK_FORMAT_D32_SFLOAT : VK_FORMAT_R8G8B8A8_UNORM); in iterate() 703 …createRenderPass(m_testParams.m_testDepth ? VK_FORMAT_D32_SFLOAT : VK_FORMAT_R8G8B8A8_UNORM, m_tes… in iterate() 782 …tcu::ConstPixelBufferAccess result(mapVkFormat(m_testParams.m_testDepth ? VK_FORMAT_D32_SFLOAT… in iterate() 785 …tcu::PixelBufferAccess reference(mapVkFormat(m_testParams.m_testDepth ? VK_FORMAT_D32_SFLOAT … in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/multiview/ |
D | vktMultiViewRenderUtil.cpp | 89 case VK_FORMAT_D32_SFLOAT: in getDepthBufferFormat() 92 result = VK_FORMAT_D32_SFLOAT; in getDepthBufferFormat()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineDepthTests.cpp | 748 VK_FORMAT_D32_SFLOAT, in createDepthTests() 848 const VkFormat depthOnlyFormats[] = { VK_FORMAT_X8_D24_UNORM_PACK32, VK_FORMAT_D32_SFLOAT }; in createDepthTests()
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D | vktPipelineSamplerTests.cpp | 1094 VK_FORMAT_D32_SFLOAT, in createSamplerTests()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 1669 case FMT_CASE(D, FLOAT): return VK_FORMAT_D32_SFLOAT; in mapTextureFormat() 1891 case VK_FORMAT_D32_SFLOAT: return TextureFormat(TextureFormat::D, TextureFormat::FLOAT); in mapVkFormat() 2744 case VK_FORMAT_D32_SFLOAT: in getDepthCopyFormat() 2752 return mapVkFormat(VK_FORMAT_D32_SFLOAT); in getDepthCopyFormat() 2775 case VK_FORMAT_D32_SFLOAT: in getStencilCopyFormat()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiGranularityTests.cpp | 452 VK_FORMAT_D32_SFLOAT, in createGranularityQueryTests()
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D | vktApiMemoryRequirementInvarianceTests.cpp | 401 VK_FORMAT_D32_SFLOAT, in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassDepthStencilResolveTests.cpp | 831 else if ((format == VK_FORMAT_D32_SFLOAT) || in verifyDepth() 1058 { VK_FORMAT_D32_SFLOAT, "d32_sfloat", true, false }, in initTests()
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/external/swiftshader/src/Device/ |
D | Surface.cpp | 232 case VK_FORMAT_D32_SFLOAT: in write() 562 case VK_FORMAT_D32_SFLOAT: in read() 1217 case VK_FORMAT_D32_SFLOAT: return 4; in bytes() 1973 case VK_FORMAT_D32_SFLOAT: in isStencil() 1987 case VK_FORMAT_D32_SFLOAT: in isDepth() 2135 case VK_FORMAT_D32_SFLOAT: in isFloatFormat() 2218 case VK_FORMAT_D32_SFLOAT: in isUnsignedComponent() 2509 case VK_FORMAT_D32_SFLOAT: in componentCount() 3270 case VK_FORMAT_D32_SFLOAT: in selectInternalFormat()
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D | Blitter.cpp | 402 case VK_FORMAT_D32_SFLOAT: in read() 869 case VK_FORMAT_D32_SFLOAT: in write() 1313 case VK_FORMAT_D32_SFLOAT: in GetScale()
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmImageSamplerTests.cpp | 279 return VK_FORMAT_D32_SFLOAT; in getImageFormat()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 838 { "d32_sfloat", VK_FORMAT_D32_SFLOAT }, in populateTextureShadowTests()
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