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Searched refs:VK_FORMAT_D32_SFLOAT (Results 1 – 25 of 48) sorted by relevance

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/external/mesa3d/src/amd/vulkan/
Dvk_format.h250 case VK_FORMAT_D32_SFLOAT: in vk_format_aspects()
397 return VK_FORMAT_D32_SFLOAT; in vk_format_depth_only()
Dradv_formats.c163 case VK_FORMAT_D32_SFLOAT: in radv_translate_tex_dataformat()
754 case VK_FORMAT_D32_SFLOAT: in radv_translate_dbformat()
Dvk_format_layout.csv130 VK_FORMAT_D32_SFLOAT , plain, 1, 1, f32 , , , , x___, zs
Dradv_meta_blit.c892 .format = VK_FORMAT_D32_SFLOAT, in radv_device_init_meta_blit_depth()
Dradv_meta_blit2d.c881 .format = VK_FORMAT_D32_SFLOAT, in blit2d_init_depth_only_pipeline()
/external/mesa3d/src/intel/vulkan/
Dvk_format_info.h47 case VK_FORMAT_D32_SFLOAT: in vk_format_aspects()
Dgen7_cmd_buffer.c145 case VK_FORMAT_D32_SFLOAT: in get_depth_format()
Danv_formats.c228 fmt1(VK_FORMAT_D32_SFLOAT, ISL_FORMAT_R32_FLOAT),
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationOperationResources.hpp53 …{ RESOURCE_TYPE_IMAGE, tcu::IVec4(128, 128, 0, 0), vk::VK_IMAGE_TYPE_2D, vk::VK_FORMAT_D32_SFLOAT
/external/vulkan-validation-layers/layers/
Dvk_format_utils.cpp167 {VK_FORMAT_D32_SFLOAT, {4, 1, VK_FORMAT_COMPATIBILITY_CLASS_NONE_BIT}},
524 case VK_FORMAT_D32_SFLOAT: in FormatIsDepthOnly()
1054 case VK_FORMAT_D32_SFLOAT: in FormatDepthSize()
1074 case VK_FORMAT_D32_SFLOAT: in FormatDepthNumericalType()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp2293 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_no_depth_clamp", false, false, VK_SAMPLE_COUNT_1_BIT }, in createBuiltinVarTests()
2297 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_large_depth", true, false, VK_SAMPLE_COUNT_1_BIT }, in createBuiltinVarTests()
2298 { VK_FORMAT_D32_SFLOAT, "d32_sfloat", false, true, VK_SAMPLE_COUNT_1_BIT }, in createBuiltinVarTests()
2300 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_2", false, false, VK_SAMPLE_COUNT_2_BIT }, in createBuiltinVarTests()
2301 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_4", false, false, VK_SAMPLE_COUNT_4_BIT }, in createBuiltinVarTests()
2302 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_8", false, false, VK_SAMPLE_COUNT_8_BIT }, in createBuiltinVarTests()
2303 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_16", false, false, VK_SAMPLE_COUNT_16_BIT }, in createBuiltinVarTests()
2304 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_32", false, false, VK_SAMPLE_COUNT_32_BIT }, in createBuiltinVarTests()
2305 { VK_FORMAT_D32_SFLOAT, "d32_sfloat_multisample_64", false, false, VK_SAMPLE_COUNT_64_BIT }, in createBuiltinVarTests()
/external/swiftshader/src/Vulkan/
DVkPhysicalDevice.cpp387 case VK_FORMAT_D32_SFLOAT: in getFormatProperties()
491 …case VK_FORMAT_D32_SFLOAT: // Note: either VK_FORMAT_D32_SFLOAT or VK_FORMAT_X8_D24_UNORM_PACK32 m… in getFormatProperties()
DVkImage.cpp334 return VK_FORMAT_D32_SFLOAT; in getFormat()
581 clear((void*)(&color.depth), VK_FORMAT_D32_SFLOAT, subresourceRange, VK_IMAGE_ASPECT_DEPTH_BIT); in clear()
609 …clear((void*)(&clearValue.depthStencil.depth), VK_FORMAT_D32_SFLOAT, renderArea, subresourceRange,… in clear()
/external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/
DvktConditionalDrawAndClearTests.cpp336 …const ImageCreateInfo targetImageCreateInfo(VK_IMAGE_TYPE_2D, VK_FORMAT_D32_SFLOAT, targetImageEx… in createTargetDepthImageAndImageView()
341 …nfo depthTargetViewInfo(m_depthTargetImage->object(), VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_D32_SFLOAT); in createTargetDepthImageAndImageView()
698 createResultBuffer(m_testParams.m_testDepth ? VK_FORMAT_D32_SFLOAT : VK_FORMAT_R8G8B8A8_UNORM); in iterate()
703 …createRenderPass(m_testParams.m_testDepth ? VK_FORMAT_D32_SFLOAT : VK_FORMAT_R8G8B8A8_UNORM, m_tes… in iterate()
782 …tcu::ConstPixelBufferAccess result(mapVkFormat(m_testParams.m_testDepth ? VK_FORMAT_D32_SFLOAT in iterate()
785 …tcu::PixelBufferAccess reference(mapVkFormat(m_testParams.m_testDepth ? VK_FORMAT_D32_SFLOAT in iterate()
/external/deqp/external/vulkancts/modules/vulkan/multiview/
DvktMultiViewRenderUtil.cpp89 case VK_FORMAT_D32_SFLOAT: in getDepthBufferFormat()
92 result = VK_FORMAT_D32_SFLOAT; in getDepthBufferFormat()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineDepthTests.cpp748 VK_FORMAT_D32_SFLOAT, in createDepthTests()
848 const VkFormat depthOnlyFormats[] = { VK_FORMAT_X8_D24_UNORM_PACK32, VK_FORMAT_D32_SFLOAT }; in createDepthTests()
DvktPipelineSamplerTests.cpp1094 VK_FORMAT_D32_SFLOAT, in createSamplerTests()
/external/deqp/external/vulkancts/framework/vulkan/
DvkImageUtil.cpp1669 case FMT_CASE(D, FLOAT): return VK_FORMAT_D32_SFLOAT; in mapTextureFormat()
1891 case VK_FORMAT_D32_SFLOAT: return TextureFormat(TextureFormat::D, TextureFormat::FLOAT); in mapVkFormat()
2744 case VK_FORMAT_D32_SFLOAT: in getDepthCopyFormat()
2752 return mapVkFormat(VK_FORMAT_D32_SFLOAT); in getDepthCopyFormat()
2775 case VK_FORMAT_D32_SFLOAT: in getStencilCopyFormat()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiGranularityTests.cpp452 VK_FORMAT_D32_SFLOAT, in createGranularityQueryTests()
DvktApiMemoryRequirementInvarianceTests.cpp401 VK_FORMAT_D32_SFLOAT, in iterate()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassDepthStencilResolveTests.cpp831 else if ((format == VK_FORMAT_D32_SFLOAT) || in verifyDepth()
1058 { VK_FORMAT_D32_SFLOAT, "d32_sfloat", true, false }, in initTests()
/external/swiftshader/src/Device/
DSurface.cpp232 case VK_FORMAT_D32_SFLOAT: in write()
562 case VK_FORMAT_D32_SFLOAT: in read()
1217 case VK_FORMAT_D32_SFLOAT: return 4; in bytes()
1973 case VK_FORMAT_D32_SFLOAT: in isStencil()
1987 case VK_FORMAT_D32_SFLOAT: in isDepth()
2135 case VK_FORMAT_D32_SFLOAT: in isFloatFormat()
2218 case VK_FORMAT_D32_SFLOAT: in isUnsignedComponent()
2509 case VK_FORMAT_D32_SFLOAT: in componentCount()
3270 case VK_FORMAT_D32_SFLOAT: in selectInternalFormat()
DBlitter.cpp402 case VK_FORMAT_D32_SFLOAT: in read()
869 case VK_FORMAT_D32_SFLOAT: in write()
1313 case VK_FORMAT_D32_SFLOAT: in GetScale()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmImageSamplerTests.cpp279 return VK_FORMAT_D32_SFLOAT; in getImageFormat()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp838 { "d32_sfloat", VK_FORMAT_D32_SFLOAT }, in populateTextureShadowTests()

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