Searched refs:VK_SHADER_UNUSED_NV (Results 1 – 3 of 3) sorted by relevance
36286 groups[0].closestHitShader = VK_SHADER_UNUSED_NV; in TEST_F()36287 groups[0].anyHitShader = VK_SHADER_UNUSED_NV; in TEST_F()36288 groups[0].intersectionShader = VK_SHADER_UNUSED_NV; in TEST_F()36292 groups[1].generalShader = VK_SHADER_UNUSED_NV; in TEST_F()36294 groups[1].anyHitShader = VK_SHADER_UNUSED_NV; in TEST_F()36295 groups[1].intersectionShader = VK_SHADER_UNUSED_NV; in TEST_F()36300 groups[2].closestHitShader = VK_SHADER_UNUSED_NV; in TEST_F()36301 groups[2].anyHitShader = VK_SHADER_UNUSED_NV; in TEST_F()36302 groups[2].intersectionShader = VK_SHADER_UNUSED_NV; in TEST_F()
8293 #define VK_SHADER_UNUSED_NV (~0U) macro
8122 #define VK_SHADER_UNUSED_NV (~0U) macro