Searched refs:VL_BLOCK_WIDTH (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_zscan.c | 137 (float)VL_BLOCK_WIDTH / zscan->buffer_width, in create_vert_shader() 175 ureg_imm1f(shader, 1.0f / (zscan->blocks_per_line * VL_BLOCK_WIDTH) in create_vert_shader() 373 const unsigned total_size = blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; in vl_zscan_layout() 386 VL_BLOCK_WIDTH * blocks_per_line, in vl_zscan_layout() 399 res_tmpl.width0 = VL_BLOCK_WIDTH * blocks_per_line; in vl_zscan_layout() 420 for (x = 0; x < VL_BLOCK_WIDTH; ++x) { in vl_zscan_layout() 421 float addr = patched_layout[x + y * VL_BLOCK_WIDTH] + in vl_zscan_layout() 422 i * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; in vl_zscan_layout() 426 f[i * VL_BLOCK_WIDTH + y * pitch + x] = addr; in vl_zscan_layout() 510 res_tmpl.width0 = VL_BLOCK_WIDTH * zscan->blocks_per_line; in vl_zscan_init_buffer() [all …]
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D | vl_idct.c | 175 (float)VL_BLOCK_WIDTH / idct->buffer_width, in create_mismatch_vert_shader() 298 (float)VL_BLOCK_WIDTH / idct->buffer_width, in create_stage1_vert_shader() 310 calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, VL_BLOCK_WIDTH / 4); in create_stage1_vert_shader() 415 (float)VL_BLOCK_WIDTH / idct->buffer_width, in vl_idct_stage2_vert_shader() 420 ureg_imm1f(shader, VL_BLOCK_WIDTH / idct->nr_of_render_targets)); in vl_idct_stage2_vert_shader() 423 calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, VL_BLOCK_WIDTH / 4); in vl_idct_stage2_vert_shader() 688 VL_BLOCK_WIDTH / 4, in vl_idct_upload_matrix() 721 for(j = 0; j < VL_BLOCK_WIDTH; ++j) in vl_idct_upload_matrix()
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D | vl_defines.h | 35 #define VL_BLOCK_WIDTH 8 macro
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D | vl_mc.c | 238 (float)VL_BLOCK_WIDTH / r->buffer_width * VL_MACROBLOCK_WIDTH / r->macroblock_size, in create_ycbcr_vert_shader() 434 rs_state.point_size = VL_BLOCK_WIDTH; in init_pipe_state()
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D | vl_mpeg12_decoder.c | 178 res_tmpl.width0 = dec->blocks_per_line * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; in init_zscan_buffer() 1110 const unsigned block_size_pixels = VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT; in vl_create_mpeg12_decoder()
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