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Searched refs:VS_COMPOSITE (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/xa/
Dxa_priv.h148 VS_COMPOSITE = 1 << 0, enumerator
Dxa_composite.c351 vs_traits |= VS_COMPOSITE; in bind_shaders()
Dxa_renderer.c478 shader = xa_shaders_get(r->shaders, VS_COMPOSITE, fs_traits); in renderer_copy_prepare()
Dxa_tgsi.c269 boolean is_composite = (vs_traits & VS_COMPOSITE) != 0; in create_vs()