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Searched refs:VSync (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/hgl/
DGLRenderer.cpp59 BGLRenderer::SwapBuffers(bool VSync) in SwapBuffers() argument
/external/mesa3d/include/HaikuGL/
DGLRenderer.h40 virtual void SwapBuffers(bool VSync = false);