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Searched refs:ValidateAndCapturePipelineShaderState (Results 1 – 3 of 3) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp2181 bool CoreChecks::ValidateAndCapturePipelineShaderState(layer_data *dev_data, PIPELINE_STATE *pipeli… in ValidateAndCapturePipelineShaderState() function in CoreChecks
Dcore_validation.h608 bool ValidateAndCapturePipelineShaderState(layer_data* dev_data, PIPELINE_STATE* pPipeline);
Dcore_validation.cpp1402 if (ValidateAndCapturePipelineShaderState(dev_data, pPipeline)) { in ValidatePipelineUnlocked()