Searched refs:ValidateFsOutputsAgainstRenderPass (Results 1 – 1 of 1) sorted by relevance
921 static bool ValidateFsOutputsAgainstRenderPass(debug_report_data const *report_data, shader_module … in ValidateFsOutputsAgainstRenderPass() function2237 …skip |= ValidateFsOutputsAgainstRenderPass(report_data, shaders[fragment_stage], entrypoints[fragm… in ValidateAndCapturePipelineShaderState()