Searched refs:ValidateGPUMachineManager (Results 1 – 4 of 4) sorted by relevance
30 Status ValidateGPUMachineManager();
31 Status ValidateGPUMachineManager() { in ValidateGPUMachineManager() function
981 TF_RETURN_IF_ERROR(ValidateGPUMachineManager()); in CreateDevices()
33 if (ValidateGPUMachineManager().ok()) { in GetNumAvailableGPUs()