Searched refs:VertState (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/core/ |
D | SkVertState.cpp | 10 bool VertState::Triangles(VertState* state) { in Triangles() 22 bool VertState::TrianglesX(VertState* state) { in TrianglesX() 35 bool VertState::TriangleStrip(VertState* state) { in TriangleStrip() 52 bool VertState::TriangleStripX(VertState* state) { in TriangleStripX() 70 bool VertState::TriangleFan(VertState* state) { in TriangleFan() 82 bool VertState::TriangleFanX(VertState* state) { in TriangleFanX() 95 VertState::Proc VertState::chooseProc(SkVertices::VertexMode mode) { in chooseProc()
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D | SkVertState.h | 20 struct VertState { struct 27 VertState(int vCount, const uint16_t indices[], int indexCount) in VertState() function 37 typedef bool (*Proc)(VertState*); argument 50 static bool Triangles(VertState*); argument 51 static bool TrianglesX(VertState*); 52 static bool TriangleStrip(VertState*); 53 static bool TriangleStripX(VertState*); 54 static bool TriangleFan(VertState*); 55 static bool TriangleFanX(VertState*);
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D | SkDraw_vertices.cpp | 58 texture_to_matrix(const VertState& state, const SkPoint verts[], const SkPoint texs[], in texture_to_matrix() 266 VertState state(vertexCount, indices, indexCount); in drawVertices() 267 VertState::Proc vertProc = state.chooseProc(vmode); in drawVertices()
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/external/skqp/src/core/ |
D | SkVertState.cpp | 10 bool VertState::Triangles(VertState* state) { in Triangles() 22 bool VertState::TrianglesX(VertState* state) { in TrianglesX() 35 bool VertState::TriangleStrip(VertState* state) { in TriangleStrip() 52 bool VertState::TriangleStripX(VertState* state) { in TriangleStripX() 70 bool VertState::TriangleFan(VertState* state) { in TriangleFan() 82 bool VertState::TriangleFanX(VertState* state) { in TriangleFanX() 95 VertState::Proc VertState::chooseProc(SkVertices::VertexMode mode) { in chooseProc()
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D | SkVertState.h | 20 struct VertState { struct 27 VertState(int vCount, const uint16_t indices[], int indexCount) in VertState() argument 37 typedef bool (*Proc)(VertState*); argument 50 static bool Triangles(VertState*); argument 51 static bool TrianglesX(VertState*); 52 static bool TriangleStrip(VertState*); 53 static bool TriangleStripX(VertState*); 54 static bool TriangleFan(VertState*); 55 static bool TriangleFanX(VertState*);
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D | SkDraw_vertices.cpp | 58 texture_to_matrix(const VertState& state, const SkPoint verts[], const SkPoint texs[], in texture_to_matrix() 266 VertState state(vertexCount, indices, indexCount); in drawVertices() 267 VertState::Proc vertProc = state.chooseProc(vmode); in drawVertices()
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/external/skia/src/gpu/ |
D | SkGpuDevice.cpp | 1479 VertState state(vertexCount, indices, indexCount); in wireframeVertices() 1480 VertState::Proc vertProc = state.chooseProc(vmode); in wireframeVertices()
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/external/skqp/src/gpu/ |
D | SkGpuDevice.cpp | 1639 VertState state(vertexCount, indices, indexCount); in wireframeVertices() 1640 VertState::Proc vertProc = state.chooseProc(vmode); in wireframeVertices()
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