/external/swiftshader/src/OpenGL/libGLESv2/ |
D | VertexArray.cpp | 20 VertexArray::VertexArray(GLuint name) : gl::NamedObject(name) in VertexArray() function in es2::VertexArray 24 VertexArray::~VertexArray() in ~VertexArray() 33 void VertexArray::detachBuffer(GLuint bufferName) in detachBuffer() 49 const VertexAttribute& VertexArray::getVertexAttribute(size_t attributeIndex) const in getVertexAttribute() 55 void VertexArray::setVertexAttribDivisor(GLuint index, GLuint divisor) in setVertexAttribDivisor() 61 void VertexArray::enableAttribute(unsigned int attributeIndex, bool enabledState) in enableAttribute() 67 void VertexArray::setAttributeState(unsigned int attributeIndex, Buffer *boundBuffer, GLint size, G… in setAttributeState() 80 void VertexArray::setElementArrayBuffer(Buffer *buffer) in setElementArrayBuffer()
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D | VertexArray.h | 28 class VertexArray : public gl::NamedObject 31 VertexArray(GLuint name); 32 ~VertexArray();
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D | Context.h | 72 class VertexArray; variable 622 VertexArray *getVertexArray(GLuint array) const; 623 VertexArray *getCurrentVertexArray() const; 743 gl::NameSpace<VertexArray> mVertexArrayNameSpace;
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D | BUILD.gn | 85 "VertexArray.cpp",
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D | Context.cpp | 1053 VertexArray *vertexArrayObject = mVertexArrayNameSpace.remove(vertexArray); in deleteVertexArray() 1232 VertexArray *vertexArray = getVertexArray(array); in bindVertexArray() 1236 vertexArray = new VertexArray(array); in bindVertexArray() 1473 VertexArray *Context::getVertexArray(GLuint array) const in getVertexArray() 1478 VertexArray *Context::getCurrentVertexArray() const in getCurrentVertexArray() 3857 VertexArray* currentVertexArray = getCurrentVertexArray(); in detachBuffer()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.hpp | 44 class VertexArray class 47 VertexArray (const rsg::ShaderInput* input, int numVertices); 48 ~VertexArray (void) {} in ~VertexArray() 107 std::vector<VertexArray> m_vertexArrays;
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D | glsRandomShaderCase.cpp | 78 VertexArray::VertexArray (const rsg::ShaderInput* input, int numVertices) in VertexArray() function in deqp::gls::VertexArray 162 VertexArray vtxArray(input, numVertices); in init() 489 …for (vector<VertexArray>::const_iterator attribIter = m_vertexArrays.begin(); attribIter != m_vert… in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fVertexAttributeBindingStateQueryTests.cpp | 90 glu::VertexArray vao (m_context.getRenderContext()); in test() 110 glu::VertexArray otherVao (m_context.getRenderContext()); in test() 165 glu::VertexArray vao (m_context.getRenderContext()); in test() 185 glu::VertexArray otherVao (m_context.getRenderContext()); in test() 267 glu::VertexArray vao (m_context.getRenderContext()); in test() 290 glu::VertexArray otherVao (m_context.getRenderContext()); in test() 344 glu::VertexArray vao (m_context.getRenderContext()); in test() 368 glu::VertexArray otherVao (m_context.getRenderContext()); in test() 422 glu::VertexArray vao (m_context.getRenderContext()); in test() 446 glu::VertexArray otherVao (m_context.getRenderContext()); in test() [all …]
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D | es31fTessellationGeometryInteractionTests.cpp | 271 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() 572 const glu::VertexArray vao (m_context.getRenderContext()); in iterate() 1029 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithFeedback() 1126 const glu::VertexArray vao (m_context.getRenderContext()); in renderWithoutFeedback() 1834 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() 2435 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo() 2897 const glu::VertexArray vao (m_context.getRenderContext()); in iterate()
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D | es31fVertexAttributeBindingTests.cpp | 1386 glu::VertexArray vao (m_context.getRenderContext()); in iterate() 1447 glu::VertexArray vao (m_context.getRenderContext()); in iterate()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 407 class VertexArray : public NamedObject class 437 VertexArray (deUint32 name, int maxVertexAttribs); 438 ~VertexArray (void) {} in ~VertexArray() 779 void deleteVertexArray (rc::VertexArray* vertexArray); 875 rc::VertexArray m_clientVertexArray; 883 rc::ObjectManager<rc::VertexArray> m_vertexArrays; 906 rc::VertexArray* m_vertexArrayBinding;
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D | sglrReferenceContext.cpp | 450 vector<VertexArray*> vertexArrays; in ~ReferenceContext() 452 for (vector<VertexArray*>::iterator i = vertexArrays.begin(); i != vertexArrays.end(); i++) in ~ReferenceContext() 2414 …VertexArray* vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clientVerte… in setBufferBinding() 2446 …const VertexArray* vertexArrayObject = (m_vertexArrayBinding) ? (m_vertexArrayBinding) : (&m_clien… in getBufferBinding() 2533 vector<VertexArray*> vertexArrays; in deleteBuffer() 2537 for (vector<VertexArray*>::iterator i = vertexArrays.begin(); i != vertexArrays.end(); i++) in deleteBuffer() 3557 rc::VertexArray* vertexArrayObject = DE_NULL; in bindVertexArray() 3564 vertexArrayObject = new rc::VertexArray(array, m_limits.maxVertexAttribs); in bindVertexArray() 3593 VertexArray* vertexArray = name ? m_vertexArrays.find(name) : DE_NULL; in deleteVertexArrays() 3620 rc::VertexArray& vao = (m_vertexArrayBinding) ? (*m_vertexArrayBinding) : (m_clientVertexArray); in vertexAttribPointer() [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.hpp | 253 class VertexArray class 258 VertexArray(const glw::Functions& gl); 259 ~VertexArray();
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D | glcRobustBufferAccessBehaviorTests.cpp | 911 const GLuint VertexArray::m_invalid_id = -1; 917 VertexArray::VertexArray(const glw::Functions& gl) : m_id(m_invalid_id), m_gl(gl) in VertexArray() function in glcts::RobustBufferAccessBehavior::VertexArray 924 VertexArray::~VertexArray() in ~VertexArray() 932 void VertexArray::Release() in Release() 949 void VertexArray::Bind(const glw::Functions& gl, glw::GLuint id) in Bind() 960 void VertexArray::Generate(const glw::Functions& gl, glw::GLuint& out_id) in Generate() 1109 VertexArray vao(gl); in iterate() 1112 VertexArray::Generate(gl, vao.m_id); in iterate() 1113 VertexArray::Bind(gl, vao.m_id); in iterate() 1387 VertexArray vao(gl); in iterate() [all …]
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D | glcRobustnessTests.cpp | 483 VertexArray vao(gl); in iterate() 486 VertexArray::Generate(gl, vao.m_id); in iterate() 487 VertexArray::Bind(gl, vao.m_id); in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cBufferStorageTests.cpp | 352 class VertexArray class 357 VertexArray(deqp::Context& Context); 358 ~VertexArray(); 1573 const GLuint VertexArray::m_invalid_id = -1; 1579 VertexArray::VertexArray(deqp::Context& context) : m_id(m_invalid_id), m_context(context) in VertexArray() function in gl4cts::BufferStorage::VertexArray 1586 VertexArray::~VertexArray() in ~VertexArray() 1594 void VertexArray::Release() in Release() 1613 void VertexArray::Bind(const glw::Functions& gl, glw::GLuint id) in Bind() 1624 void VertexArray::Generate(const glw::Functions& gl, glw::GLuint& out_id) in Generate() 3514 VertexArray vao(m_context); in iterate() [all …]
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D | gl4cEnhancedLayoutsTests.hpp | 914 class VertexArray class 919 VertexArray(deqp::Context& Context); 920 ~VertexArray(); 1157 Utils::Buffer& buffer, Utils::VertexArray& vao); 2122 Utils::Buffer& buffer, Utils::VertexArray& vao);
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D | gl4cEnhancedLayoutsTests.cpp | 3515 const GLuint VertexArray::m_invalid_id = -1; 3521 VertexArray::VertexArray(deqp::Context& context) : m_id(m_invalid_id), m_context(context) in VertexArray() function in gl4cts::EnhancedLayouts::Utils::VertexArray 3528 VertexArray::~VertexArray() in ~VertexArray() 3536 void VertexArray::Init() in Init() 3549 void VertexArray::Release() in Release() 3570 void VertexArray::Attribute(GLuint index, const Type& type, GLuint n_array_elements, GLboolean norm… in Attribute() 3582 void VertexArray::Bind() in Bind() 3599 void VertexArray::AttribPointer(const Functions& gl, GLuint index, const Type& type, GLuint n_array… in AttribPointer() 3656 void VertexArray::Bind(const glw::Functions& gl, glw::GLuint id) in Bind() 3669 void VertexArray::Disable(const Functions& gl, GLuint index, const Type& type, GLuint n_array_eleme… in Disable() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fLifetimeTests.cpp | 59 using glu::VertexArray; 368 VertexArray vao(getRenderContext()); in drawAttachment() 381 VertexArray vao (getRenderContext()); in setupContainer()
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/external/deqp/framework/opengl/ |
D | gluObjectWrapper.hpp | 137 typedef TypedObjectWrapper<OBJECTTYPE_VERTEX_ARRAY> VertexArray; typedef
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D | gluDrawUtil.cpp | 583 VertexArray vao (context); in drawFromVAOBuffers()
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/external/deqp/modules/gles31/stress/ |
D | es31sTessellationGeometryInteractionTests.cpp | 336 const glu::VertexArray vao (m_context.getRenderContext()); in renderTo()
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D | es31sVertexAttributeBindingTests.cpp | 578 glu::VertexArray vao (m_context.getRenderContext()); in iterate()
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/external/swiftshader/src/ |
D | Android.bp | 456 "OpenGL/libGLESv2/VertexArray.cpp",
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/external/deqp/modules/gles3/stress/ |
D | es3sDrawTests.cpp | 158 glu::VertexArray vao (m_context.getRenderContext()); in iterate()
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