Searched refs:VertexAttribI4ui (Results 1 – 10 of 10) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | vtxfmt.c | 155 SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui); in install_vtxfmt()
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D | dd.h | 1230 void (GLAPIENTRYP VertexAttribI4ui)( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.h | 271 void VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
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D | entry_points.cpp | 1232 return gl::VertexAttribI4ui(index, x, y, z, w); in glVertexAttribI4ui()
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D | libGLESv3.cpp | 1983 void VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) in VertexAttribI4ui() function
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D | libGLESv2.cpp | 6601 FUNCTION(VertexAttribI4ui), in es2GetProcAddress()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_api.c | 1037 vfmt->VertexAttribI4ui = vbo_VertexAttribI4ui; in vbo_exec_vtxfmt_init()
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D | vbo_save_api.c | 1455 vfmt->VertexAttribI4ui = _save_VertexAttribI4ui; in vtxfmt_init()
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D | vbo_attrib_tmp.h | 766 TAG(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) in TAG() argument
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 2604 #define glVertexAttribI4ui MANGLE(VertexAttribI4ui)
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