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Searched refs:VertexAttribI4ui (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/mesa/main/
Dvtxfmt.c155 SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui); in install_vtxfmt()
Ddd.h1230 void (GLAPIENTRYP VertexAttribI4ui)( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.h271 void VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Dentry_points.cpp1232 return gl::VertexAttribI4ui(index, x, y, z, w); in glVertexAttribI4ui()
DlibGLESv3.cpp1983 void VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) in VertexAttribI4ui() function
DlibGLESv2.cpp6601 FUNCTION(VertexAttribI4ui), in es2GetProcAddress()
/external/mesa3d/src/mesa/vbo/
Dvbo_exec_api.c1037 vfmt->VertexAttribI4ui = vbo_VertexAttribI4ui; in vbo_exec_vtxfmt_init()
Dvbo_save_api.c1455 vfmt->VertexAttribI4ui = _save_VertexAttribI4ui; in vtxfmt_init()
Dvbo_attrib_tmp.h766 TAG(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) in TAG() argument
/external/mesa3d/include/GL/
Dgl_mangle.h2604 #define glVertexAttribI4ui MANGLE(VertexAttribI4ui)