/external/pdfium/third_party/agg23/ |
D | agg_conv_dash.h | 27 template<class VertexSource, class Markers = null_markers> 28 struct conv_dash : public conv_adaptor_vcgen<VertexSource, vcgen_dash, Markers> { 30 typedef conv_adaptor_vcgen<VertexSource, vcgen_dash, Markers> base_type; 31 conv_dash(VertexSource& vs) : in conv_dash() 32 conv_adaptor_vcgen<VertexSource, vcgen_dash, Markers>(vs) in conv_dash() 56 conv_dash(const conv_dash<VertexSource, Markers>&); 57 const conv_dash<VertexSource, Markers>& 58 operator = (const conv_dash<VertexSource, Markers>&);
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D | agg_conv_adaptor_vcgen.h | 31 template<class VertexSource, 41 conv_adaptor_vcgen(VertexSource& source) : in conv_adaptor_vcgen() 45 void set_source(VertexSource& source) in set_source() 72 conv_adaptor_vcgen(const conv_adaptor_vcgen<VertexSource, Generator, Markers>&); 73 const conv_adaptor_vcgen<VertexSource, Generator, Markers>& 74 operator = (const conv_adaptor_vcgen<VertexSource, Generator, Markers>&); 75 VertexSource* m_source; 83 template<class VertexSource, class Generator, class Markers> 84 unsigned conv_adaptor_vcgen<VertexSource, Generator, Markers>::vertex(float* x, float* y) in vertex()
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D | agg_conv_stroke.h | 27 template<class VertexSource, class Markers = null_markers> 29 public conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers> { 31 typedef conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers> base_type; 32 conv_stroke(VertexSource& vs) : in conv_stroke() 33 conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers>(vs) in conv_stroke() 105 conv_stroke(const conv_stroke<VertexSource, Markers>&); 106 const conv_stroke<VertexSource, Markers>& 107 operator = (const conv_stroke<VertexSource, Markers>&);
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D | agg_path_storage.h | 58 template<class VertexSource> 59 void add_path(VertexSource& vs, 73 template<class VertexSource> 74 void add_path_curve(VertexSource& vs,
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D | agg_render_scanlines.h | 33 class VertexSource, class ColorStorage, class PathId> 37 VertexSource& vs, in render_all_paths()
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D | agg_rasterizer_scanline_aa.h | 374 template<class VertexSource> 375 void add_path(VertexSource& vs, unsigned path_id = 0) 385 template<class VertexSource> 386 void add_path_transformed(VertexSource& vs, const CFX_Matrix* pMatrix, unsigned path_id = 0)
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderFramebufferFetchTests.cpp | 136 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in last_frag_data_not_defined() 161 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in last_frag_data_readonly() 187 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in invalid_inout_version() 215 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in invalid_redeclaration_inout() 240 << glu::VertexSource(tcu::StringTemplate(vertShaderSource).specialize(args)) in invalid_vertex_inout()
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D | es31fNegativeShaderStorageTests.cpp | 237 sources << glu::VertexSource(source) in block_number_limits() 242 sources << glu::VertexSource(vertSource) in block_number_limits() 247 sources << glu::VertexSource(vertSource) in block_number_limits() 254 sources << glu::VertexSource(vertSource) in block_number_limits() 261 sources << glu::VertexSource(vertSource) in block_number_limits()
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D | es31fProgramStateQueryTests.cpp | 151 << glu::VertexSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 168 << glu::VertexSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 184 << glu::VertexSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 273 << glu::VertexSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 292 << glu::VertexSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 311 << glu::VertexSource(specializeShader(m_context, s_vtxFragTemplate)) in iterate() 766 << glu::VertexSource(specializeShader(m_context, vertexTemplate1)) in getProgramSources() 775 << glu::VertexSource(specializeShader(m_context, vertexTemplate1)) in getProgramSources() 781 << glu::VertexSource(specializeShader(m_context, vertexTemplate2)) in getProgramSources()
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D | es31fProgramPipelineStateQueryTests.cpp | 100 …ntext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::VertexSource(s_vertexSource)… in iterate() 174 sources << glu::ProgramSeparable(true) << glu::VertexSource(s_vertexSource); in iterate() 239 …ntext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::VertexSource(s_vertexSource)… in iterate() 309 …ntext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::VertexSource(s_vertexSource)… in iterate()
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D | es31fNegativeShaderDirectiveTests.cpp | 351 …verifyProgram(ctx, glu::ProgramSources() << glu::VertexSource(simpleVtxFrag) << glu::GeometrySourc… in geometry_shader() 442 sources << glu::VertexSource(simpleVtxFrag) in tessellation_shader()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMultisampleInterpolationTests.cpp | 207 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 268 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 390 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 459 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 531 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 602 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 673 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 752 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 876 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms()
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D | vktPipelineMultisampleShaderBuiltInTests.cpp | 286 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 441 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 536 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 736 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 830 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 925 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms() 1032 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str()); in initPrograms()
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D | vktPipelineEarlyDestroyTests.cpp | 49 programCollection.glslSources.add("color_vert") << glu::VertexSource( in initPrograms()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 104 struct VertexSource struct 106 VertexSource (const std::string& str) : source(str) { } in VertexSource() function 155 ShaderProgramDeclaration& operator<< (const VertexSource&);
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawDifferingInterpolationTests.cpp | 146 programCollection.glslSources.add("vert") << glu::VertexSource(vertShader.specialize(empty)); in initPrograms() 147 …programCollection.glslSources.add("vertFlatColor") << glu::VertexSource(vertShader.specialize(flat… in initPrograms() 148 …programCollection.glslSources.add("vertNoPerspective") << glu::VertexSource(vertShader.specialize(… in initPrograms()
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationShaderInputOutputTests.cpp | 228 programCollection.glslSources.add("vert") << glu::VertexSource(src.str()); in initPrograms() 373 programCollection.glslSources.add("vert") << glu::VertexSource(src.str()); in initPrograms() 514 programCollection.glslSources.add("vert") << glu::VertexSource(src.str()); in initPrograms() 640 programCollection.glslSources.add("vert") << glu::VertexSource(src.str()); in initPrograms() 820 programCollection.glslSources.add("vert") << glu::VertexSource(src.str()); in initPrograms()
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/external/deqp/modules/glshared/ |
D | glsShaderConstExprTests.cpp | 165 spec.programs[0].sources << glu::VertexSource(mapped); in createTests() 219 spec.programs[0].sources << glu::VertexSource(mapped); in createTests()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 83 << sglr::pdec::VertexSource( in FlatColorShader() 159 << sglr::pdec::VertexSource( in GradientShader() 282 decl << sglr::pdec::VertexSource( in genTexture2DShaderDecl() 432 << sglr::pdec::VertexSource( in TextureCubeShader() 570 << sglr::pdec::VertexSource( in Texture2DArrayShader() 678 << sglr::pdec::VertexSource( in Texture3DShader() 785 << sglr::pdec::VertexSource( in DepthGradientShader()
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D | es3fShaderFragDataTests.cpp | 139 sources << glu::VertexSource( in genSources() 255 << glu::VertexSource( in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/subgroups/ |
D | vktSubgroupsBallotOtherTests.cpp | 264 << glu::VertexSource(vertex.str()) << buildOptions; in initFrameBufferPrograms() 456 …<< glu::VertexSource(vertex) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SP… in initPrograms()
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D | vktSubgroupsShapeTests.cpp | 160 << glu::VertexSource(vertexSrc.str()) << buildOptions; in initFrameBufferPrograms() 343 …<< glu::VertexSource(vertex) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SP… in initPrograms()
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D | vktSubgroupsVoteTests.cpp | 127 …programCollection.glslSources.add("vert") << glu::VertexSource(vertex) << vk::ShaderBuildOptions(p… in initFrameBufferPrograms() 182 …programCollection.glslSources.add("vert") << glu::VertexSource(vertexSrc.str()) << vk::ShaderBuild… in initFrameBufferPrograms() 455 …<< glu::VertexSource(vertex) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SP… in initPrograms()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 714 sources << VertexSource(m_vertex); in iterate() 725 binaries << glslangUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex)); in iterate() 1105 …vertexBinary = glslangUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex)… in iterate() 1296 …vertexBinary = glslangUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex)… in iterate() 1524 glslangUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex)); in iterate() 2459 …vertexBinary = glslangUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_verte… in iterate() 2680 validationClipNegative.shaders.push_back(VertexSource(clipNegativeVertex)); in init() 2696 validationFrag.shaders.push_back(VertexSource(perVertexFragVertex)); in init() 2712 validationPoint.shaders.push_back(VertexSource(perVertexPointVertex)); in init() 2728 validationTessGeom.shaders.push_back(VertexSource(tessGeomVertex)); in init() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 239 programCollection.glslSources.add("vert") << glu::VertexSource(vertexSource.str()); in initPrograms() 1421 programCollection.glslSources.add("FragCoordMsaaVert") << glu::VertexSource(vertexSource.str()); in initPrograms() 1494 programCollection.glslSources.add("FragDepthVert") << glu::VertexSource(vertexSource.str()); in initPrograms() 1510 programCollection.glslSources.add("FragDepthVertPass2") << glu::VertexSource(vertexSource.str()); in initPrograms() 1674 dst.glslSources.add("vert") << glu::VertexSource( in initPrograms() 1799 dst.glslSources.add("vert") << glu::VertexSource( in initPrograms() 1940 dst.glslSources.add("vert") << glu::VertexSource( in initPrograms() 2202 dst.glslSources.add("vert") << glu::VertexSource(vertexCodeTemplate.specialize(vertexParams)); in initPrograms()
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