Searched refs:VertexTask (Results 1 – 8 of 8) sorted by relevance
/external/swiftshader/src/Device/ |
D | VertexProcessor.hpp | 38 struct VertexTask struct 122 …typedef void (*RoutinePointer)(Vertex *output, unsigned int *batch, VertexTask *vertexTask, DrawDa…
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D | Renderer.hpp | 418 VertexTask *vertexTask[16];
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D | Renderer.cpp | 996 VertexTask *task = vertexTask[thread]; in processPrimitiveVertices() 1669 vertexTask[i] = (VertexTask*)allocate(sizeof(VertexTask)); in initializeThreads()
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/external/swiftshader/src/Renderer/ |
D | VertexProcessor.hpp | 37 struct VertexTask struct 184 …typedef void (*RoutinePointer)(Vertex *output, unsigned int *batch, VertexTask *vertexTask, DrawDa…
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D | Renderer.hpp | 451 VertexTask *vertexTask[16];
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D | Renderer.cpp | 1123 VertexTask *task = vertexTask[thread]; in processPrimitiveVertices() 2047 vertexTask[i] = (VertexTask*)allocate(sizeof(VertexTask)); in initializeThreads()
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/external/swiftshader/src/Pipeline/ |
D | VertexRoutine.cpp | 44 Pointer<Byte> cache = task + OFFSET(VertexTask,vertexCache); in generate() 48 UInt vertexCount = *Pointer<UInt>(task + OFFSET(VertexTask,vertexCount)); in generate() 49 UInt primitiveNumber = *Pointer<UInt>(task + OFFSET(VertexTask, primitiveStart)); in generate()
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/external/swiftshader/src/Shader/ |
D | VertexRoutine.cpp | 44 Pointer<Byte> cache = task + OFFSET(VertexTask,vertexCache); in generate() 48 UInt vertexCount = *Pointer<UInt>(task + OFFSET(VertexTask,vertexCount)); in generate() 49 UInt primitiveNumber = *Pointer<UInt>(task + OFFSET(VertexTask, primitiveStart)); in generate()
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