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Searched refs:VertexTask (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Device/
DVertexProcessor.hpp38 struct VertexTask struct
122 …typedef void (*RoutinePointer)(Vertex *output, unsigned int *batch, VertexTask *vertexTask, DrawDa…
DRenderer.hpp418 VertexTask *vertexTask[16];
DRenderer.cpp996 VertexTask *task = vertexTask[thread]; in processPrimitiveVertices()
1669 vertexTask[i] = (VertexTask*)allocate(sizeof(VertexTask)); in initializeThreads()
/external/swiftshader/src/Renderer/
DVertexProcessor.hpp37 struct VertexTask struct
184 …typedef void (*RoutinePointer)(Vertex *output, unsigned int *batch, VertexTask *vertexTask, DrawDa…
DRenderer.hpp451 VertexTask *vertexTask[16];
DRenderer.cpp1123 VertexTask *task = vertexTask[thread]; in processPrimitiveVertices()
2047 vertexTask[i] = (VertexTask*)allocate(sizeof(VertexTask)); in initializeThreads()
/external/swiftshader/src/Pipeline/
DVertexRoutine.cpp44 Pointer<Byte> cache = task + OFFSET(VertexTask,vertexCache); in generate()
48 UInt vertexCount = *Pointer<UInt>(task + OFFSET(VertexTask,vertexCount)); in generate()
49 UInt primitiveNumber = *Pointer<UInt>(task + OFFSET(VertexTask, primitiveStart)); in generate()
/external/swiftshader/src/Shader/
DVertexRoutine.cpp44 Pointer<Byte> cache = task + OFFSET(VertexTask,vertexCache); in generate()
48 UInt vertexCount = *Pointer<UInt>(task + OFFSET(VertexTask,vertexCount)); in generate()
49 UInt primitiveNumber = *Pointer<UInt>(task + OFFSET(VertexTask, primitiveStart)); in generate()