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Searched refs:VkRenderFramework (Results 1 – 3 of 3) sorted by relevance

/external/vulkan-validation-layers/tests/
Dvkrenderframework.cpp34 VkRenderFramework::VkRenderFramework() in VkRenderFramework() function in VkRenderFramework
64 VkRenderFramework::~VkRenderFramework() {} in ~VkRenderFramework()
66 VkPhysicalDevice VkRenderFramework::gpu() { in gpu()
72 bool VkRenderFramework::InstanceLayerSupported(const char *name, uint32_t spec, uint32_t implementa… in InstanceLayerSupported()
93 bool VkRenderFramework::EnableDeviceProfileLayer() { in EnableDeviceProfileLayer()
110 bool VkRenderFramework::InstanceExtensionSupported(const char *ext_name, uint32_t spec) { in InstanceExtensionSupported()
130 bool VkRenderFramework::InstanceExtensionEnabled(const char *ext_name) { in InstanceExtensionEnabled()
144 bool VkRenderFramework::DeviceExtensionSupported(VkPhysicalDevice dev, const char *layer, const cha… in DeviceExtensionSupported()
168 bool VkRenderFramework::DeviceExtensionEnabled(const char *ext_name) { in DeviceExtensionEnabled()
183 bool VkRenderFramework::DeviceIsMockICD() { in DeviceIsMockICD()
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Dvkrenderframework.h78 class VkRenderFramework : public VkTestFramework {
80 VkRenderFramework();
81 ~VkRenderFramework();
406 …viceObj *device, const char *shaderText, VkShaderStageFlagBits stage, VkRenderFramework *framework,
408 …j *device, const std::string spv_source, VkShaderStageFlagBits stage, VkRenderFramework *framework,
Dlayer_validation_tests.cpp215 static bool CheckCreateRenderPass2Support(VkRenderFramework *renderFramework, std::vector<const cha… in CheckCreateRenderPass2Support()
439 class VkLayerTest : public VkRenderFramework {
2381 if (!VkRenderFramework::DeviceCanDraw()) { in TEST_F()