Searched refs:VkRenderFramework (Results 1 – 3 of 3) sorted by relevance
/external/vulkan-validation-layers/tests/ |
D | vkrenderframework.cpp | 34 VkRenderFramework::VkRenderFramework() in VkRenderFramework() function in VkRenderFramework 64 VkRenderFramework::~VkRenderFramework() {} in ~VkRenderFramework() 66 VkPhysicalDevice VkRenderFramework::gpu() { in gpu() 72 bool VkRenderFramework::InstanceLayerSupported(const char *name, uint32_t spec, uint32_t implementa… in InstanceLayerSupported() 93 bool VkRenderFramework::EnableDeviceProfileLayer() { in EnableDeviceProfileLayer() 110 bool VkRenderFramework::InstanceExtensionSupported(const char *ext_name, uint32_t spec) { in InstanceExtensionSupported() 130 bool VkRenderFramework::InstanceExtensionEnabled(const char *ext_name) { in InstanceExtensionEnabled() 144 bool VkRenderFramework::DeviceExtensionSupported(VkPhysicalDevice dev, const char *layer, const cha… in DeviceExtensionSupported() 168 bool VkRenderFramework::DeviceExtensionEnabled(const char *ext_name) { in DeviceExtensionEnabled() 183 bool VkRenderFramework::DeviceIsMockICD() { in DeviceIsMockICD() [all …]
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D | vkrenderframework.h | 78 class VkRenderFramework : public VkTestFramework { 80 VkRenderFramework(); 81 ~VkRenderFramework(); 406 …viceObj *device, const char *shaderText, VkShaderStageFlagBits stage, VkRenderFramework *framework, 408 …j *device, const std::string spv_source, VkShaderStageFlagBits stage, VkRenderFramework *framework,
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D | layer_validation_tests.cpp | 215 static bool CheckCreateRenderPass2Support(VkRenderFramework *renderFramework, std::vector<const cha… in CheckCreateRenderPass2Support() 439 class VkLayerTest : public VkRenderFramework { 2381 if (!VkRenderFramework::DeviceCanDraw()) { in TEST_F()
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