Searched refs:VolumeTexture (Results 1 – 6 of 6) sorted by relevance
157 bool Capabilities::VolumeTexture::A8 = true;158 bool Capabilities::VolumeTexture::R5G6B5 = true;159 bool Capabilities::VolumeTexture::X1R5G5B5 = true;160 bool Capabilities::VolumeTexture::A1R5G5B5 = true;161 bool Capabilities::VolumeTexture::A4R4G4B4 = true;162 bool Capabilities::VolumeTexture::R3G3B2 = true;163 bool Capabilities::VolumeTexture::A8R3G3B2 = true;164 bool Capabilities::VolumeTexture::X4R4G4B4 = true;165 bool Capabilities::VolumeTexture::R8G8B8 = false;166 bool Capabilities::VolumeTexture::X8R8G8B8 = true;[all …]
360 …case D3DFMT_A8: if(!Capabilities::VolumeTexture::A8) return NOTAVAILABLE(); else return D3… in CheckDeviceFormat()361 …case D3DFMT_R5G6B5: if(!Capabilities::VolumeTexture::R5G6B5) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()362 …case D3DFMT_X1R5G5B5: if(!Capabilities::VolumeTexture::X1R5G5B5) return NOTAVAILABLE(); else … in CheckDeviceFormat()363 …case D3DFMT_A1R5G5B5: if(!Capabilities::VolumeTexture::A1R5G5B5) return NOTAVAILABLE(); else … in CheckDeviceFormat()364 …case D3DFMT_A4R4G4B4: if(!Capabilities::VolumeTexture::A4R4G4B4) return NOTAVAILABLE(); else … in CheckDeviceFormat()365 …case D3DFMT_R3G3B2: if(!Capabilities::VolumeTexture::R3G3B2) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()366 …case D3DFMT_A8R3G3B2: if(!Capabilities::VolumeTexture::A8R3G3B2) return NOTAVAILABLE(); else … in CheckDeviceFormat()367 …case D3DFMT_X4R4G4B4: if(!Capabilities::VolumeTexture::X4R4G4B4) return NOTAVAILABLE(); else … in CheckDeviceFormat()368 …case D3DFMT_R8G8B8: if(!Capabilities::VolumeTexture::R8G8B8) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()369 …case D3DFMT_X8R8G8B8: if(!Capabilities::VolumeTexture::X8R8G8B8) return NOTAVAILABLE(); else … in CheckDeviceFormat()[all …]
198 struct VolumeTexture struct
223 bool Capabilities::VolumeTexture::A8 = true;224 bool Capabilities::VolumeTexture::R5G6B5 = true;225 bool Capabilities::VolumeTexture::X1R5G5B5 = true;226 bool Capabilities::VolumeTexture::A1R5G5B5 = true;227 bool Capabilities::VolumeTexture::A4R4G4B4 = true;228 bool Capabilities::VolumeTexture::R3G3B2 = true;229 bool Capabilities::VolumeTexture::A8R3G3B2 = true;230 bool Capabilities::VolumeTexture::X4R4G4B4 = true;231 bool Capabilities::VolumeTexture::R8G8B8 = false;232 bool Capabilities::VolumeTexture::X8R8G8B8 = true;[all …]
533 …case D3DFMT_A8: if(!Capabilities::VolumeTexture::A8) return NOTAVAILABLE(); else return D3… in CheckDeviceFormat()534 …case D3DFMT_R5G6B5: if(!Capabilities::VolumeTexture::R5G6B5) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()535 …case D3DFMT_X1R5G5B5: if(!Capabilities::VolumeTexture::X1R5G5B5) return NOTAVAILABLE(); else … in CheckDeviceFormat()536 …case D3DFMT_A1R5G5B5: if(!Capabilities::VolumeTexture::A1R5G5B5) return NOTAVAILABLE(); else … in CheckDeviceFormat()537 …case D3DFMT_A4R4G4B4: if(!Capabilities::VolumeTexture::A4R4G4B4) return NOTAVAILABLE(); else … in CheckDeviceFormat()538 …case D3DFMT_R3G3B2: if(!Capabilities::VolumeTexture::R3G3B2) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()539 …case D3DFMT_A8R3G3B2: if(!Capabilities::VolumeTexture::A8R3G3B2) return NOTAVAILABLE(); else … in CheckDeviceFormat()540 …case D3DFMT_X4R4G4B4: if(!Capabilities::VolumeTexture::X4R4G4B4) return NOTAVAILABLE(); else … in CheckDeviceFormat()541 …case D3DFMT_R8G8B8: if(!Capabilities::VolumeTexture::R8G8B8) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()542 …case D3DFMT_X8R8G8B8: if(!Capabilities::VolumeTexture::X8R8G8B8) return NOTAVAILABLE(); else … in CheckDeviceFormat()[all …]
290 struct VolumeTexture struct