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Searched refs:VsInvocations (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_query.cpp135 p_stats->vs_invocations = pq->result.coreFE.VsInvocations; in swr_get_query_result()
Dswr_context.cpp458 p_atomic_add(&pSwrStats->VsInvocations, pStats->VsInvocations); in swr_UpdateStatsFE()
/external/mesa3d/src/mesa/main/
Dqueryobj.c735 *params = ctx->Const.QueryCounterBits.VsInvocations; in _mesa_GetQueryIndexediv()
1041 ctx->Const.QueryCounterBits.VsInvocations = 64; in _mesa_init_queryobj()
Dmtypes.h3649 GLuint VsInvocations; member
/external/mesa3d/src/gallium/drivers/swr/rasterizer/archrast/
Devents.proto184 uint64_t VsInvocations;
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_common_context.c207 radeon->glCtx.Const.QueryCounterBits.VsInvocations = 0; in radeonInitContext()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_common_context.c207 radeon->glCtx.Const.QueryCounterBits.VsInvocations = 0; in radeonInitContext()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dstate.h626 uint64_t VsInvocations; // Number of Vertex Shader invocations in OSALIGNLINE() local
Dfrontend.cpp1811 UPDATE_STAT_FE(VsInvocations, GetNumInvocations(i, endVertex)); in ProcessDraw()
2023 UPDATE_STAT_FE(VsInvocations, GetNumInvocations(i, endVertex)); in ProcessDraw()
Dthreads.cpp610 stats.IaVertices, stats.IaPrimitives, stats.VsInvocations, stats.HsInvocations, in CompleteDrawFE()