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Searched refs:Win32ZeroTimeSeconds (Results 1 – 3 of 3) sorted by relevance

/external/llvm/include/llvm/Support/
DTimeValue.h71 return TimeValue ( Win32ZeroTimeSeconds,0 ); in Win32ZeroTime()
259 uint64_t result = (uint64_t)10000000 * (seconds_ - Win32ZeroTimeSeconds); in toWin32Time()
344 this->seconds_ = win32Time / 10000000 + Win32ZeroTimeSeconds; in fromWin32Time()
366 static const SecondsType Win32ZeroTimeSeconds; variable
/external/swiftshader/third_party/llvm-subzero/include/llvm/Support/
DTimeValue.h71 return TimeValue ( Win32ZeroTimeSeconds,0 ); in Win32ZeroTime()
259 uint64_t result = (uint64_t)10000000 * (seconds_ - Win32ZeroTimeSeconds); in toWin32Time()
344 this->seconds_ = win32Time / 10000000 + Win32ZeroTimeSeconds; in fromWin32Time()
366 static const SecondsType Win32ZeroTimeSeconds; variable
/external/llvm/lib/Support/
DTimeValue.cpp24 TimeValue::Win32ZeroTimeSeconds = -12591158400ULL; member in llvm::TimeValue