/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.hpp | 83 …orBuffer (const tcu::PixelBufferAccess& dst, const tcu::Vec4& value, const WindowRectangle& rect); 84 …rBuffer (const tcu::PixelBufferAccess& dst, const tcu::IVec4& value, const WindowRectangle& rect); 85 …rBuffer (const tcu::PixelBufferAccess& dst, const tcu::UVec4& value, const WindowRectangle& rect); 86 …ampleDepthBuffer (const tcu::PixelBufferAccess& dst, float value, const WindowRectangle& rect); 87 …mpleStencilBuffer (const tcu::PixelBufferAccess& dst, int value, const WindowRectangle& rect); 134 …et, int numSamplesPerFragment, const Fragment* inputFragments, const WindowRectangle& scissorRect);
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D | rrRenderState.hpp | 221 struct WindowRectangle struct 228 WindowRectangle (int left_, int bottom_, int width_, int height_) in WindowRectangle() function 242 WindowRectangle scissorRectangle; 337 WindowRectangle rect; 341 explicit ViewportState (const WindowRectangle& rect_) in ViewportState()
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D | rrFragmentOperations.cpp | 50 static inline bool isInsideRect (const IVec2& point, const WindowRectangle& rect) in isInsideRect() 67 …ColorBuffer (const tcu::PixelBufferAccess& dst, const Vec4& v, const WindowRectangle& r) { tcu::cl… in clearMultisampleColorBuffer() 68 …olorBuffer (const tcu::PixelBufferAccess& dst, const IVec4& v, const WindowRectangle& r) { tcu::cl… in clearMultisampleColorBuffer() 69 …olorBuffer (const tcu::PixelBufferAccess& dst, const UVec4& v, const WindowRectangle& r) { tcu::cl… in clearMultisampleColorBuffer() 70 …ampleDepthBuffer (const tcu::PixelBufferAccess& dst, float v, const WindowRectangle& r) { tcu::cl… in clearMultisampleDepthBuffer() 71 …mpleStencilBuffer (const tcu::PixelBufferAccess& dst, int v, const WindowRectangle& r) { tcu::cl… in clearMultisampleStencilBuffer() 78 …set, int numSamplesPerFragment, const Fragment* inputFragments, const WindowRectangle& scissorRect) in executeScissorTest()
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D | rrRenderer.cpp | 820 const WindowRectangle& viewport = state.viewport.rect; in transformVertexClipCoordsToWindowCoords()
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/external/deqp/modules/gles3/functional/ |
D | es3fClippingTests.cpp | 59 const rr::WindowRectangle VIEWPORT_WHOLE (0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE); 60 const rr::WindowRectangle VIEWPORT_CENTER (TEST_CANVAS_SIZE/4, TEST_CANVAS_SIZE/4, TEST_CANVAS_SIZ… 61 const rr::WindowRectangle VIEWPORT_CORNER (TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZ… 486 …c4* pointsBegin, const tcu::Vec4* pointsEnd, float pointSize, const rr::WindowRectangle& viewport); 494 const rr::WindowRectangle m_viewport; 497 …ec4* pointsBegin, const tcu::Vec4* pointsEnd, float pointSize, const rr::WindowRectangle& viewport) in PointCase() 608 …nesBegin, const ColoredLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport); 609 …nesBegin, const ColorlessLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport); 622 const rr::WindowRectangle m_viewport; 625 … linesBegin, const ColoredLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport) in LineRenderTestCase() [all …]
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D | es3fDepthStencilTests.cpp | 160 rr::WindowRectangle rect; 174 ClearCommand (const rr::WindowRectangle& rect_, in ClearCommand() 189 rr::WindowRectangle rect; 266 …clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_CO… in generateBaseClearAndDepthCommands() 292 rr::WindowRectangle cellL1Rect (x, y, cellL1Width, cellL1Height); in generateBaseClearAndDepthCommands() 324 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height); in generateDepthVisualizeCommands() 349 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height); in generateStencilVisualizeCommands() 625 testCmd.rect = rr::WindowRectangle(0, 0, m_renderTarget.width, m_renderTarget.height); in iterate()
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D | es3fPolygonOffsetTests.cpp | 423 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset() 686 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset()
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/external/deqp/modules/gles2/functional/ |
D | es2fClippingTests.cpp | 59 const rr::WindowRectangle VIEWPORT_WHOLE (0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE); 60 const rr::WindowRectangle VIEWPORT_CENTER (TEST_CANVAS_SIZE/4, TEST_CANVAS_SIZE/4, TEST_CANVAS_SIZ… 61 const rr::WindowRectangle VIEWPORT_CORNER (TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZE/2, TEST_CANVAS_SIZ… 483 …c4* pointsBegin, const tcu::Vec4* pointsEnd, float pointSize, const rr::WindowRectangle& viewport); 491 const rr::WindowRectangle m_viewport; 494 …ec4* pointsBegin, const tcu::Vec4* pointsEnd, float pointSize, const rr::WindowRectangle& viewport) in PointCase() 605 …nesBegin, const ColoredLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport); 606 …nesBegin, const ColorlessLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport); 619 const rr::WindowRectangle m_viewport; 622 … linesBegin, const ColoredLineData* linesEnd, float lineWidth, const rr::WindowRectangle& viewport) in LineRenderTestCase() [all …]
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D | es2fDepthStencilTests.cpp | 160 rr::WindowRectangle rect; 174 ClearCommand (const rr::WindowRectangle& rect_, in ClearCommand() 189 rr::WindowRectangle rect; 266 …clearCommands.push_back(ClearCommand(rr::WindowRectangle(0, 0, target.width, target.height), GL_CO… in generateBaseClearAndDepthCommands() 292 rr::WindowRectangle cellL1Rect (x, y, cellL1Width, cellL1Height); in generateBaseClearAndDepthCommands() 324 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height); in generateDepthVisualizeCommands() 349 cmd.rect = rr::WindowRectangle(0, 0, target.width, target.height); in generateStencilVisualizeCommands() 625 testCmd.rect = rr::WindowRectangle(0, 0, m_renderTarget.width, m_renderTarget.height); in iterate()
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D | es2fPolygonOffsetTests.cpp | 420 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset() 683 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset()
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/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.hpp | 84 rr::WindowRectangle scissorRectangle;
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D | glsInteractionTestUtil.cpp | 167 state.scissorRectangle = rr::WindowRectangle(scissorX, scissorY, scissorW, scissorH); in computeRandomRenderState()
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D | glsTextureBufferCase.cpp | 674 …const rr::RenderState renderState(rr::ViewportState(rr::WindowRectangle(0, 0, target.getWidth()… in renderReference()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 444 …rr::clearMultisampleColorBuffer(colorBuffer, CLEAR_COLOR, rr::WindowRectangle(0, 0, width, height)… in renderReference() 449 …rr::clearMultisampleDepthBuffer(depthBuffer, CLEAR_DEPTH, rr::WindowRectangle(0, 0, width, height)… in renderReference() 455 …rr::clearMultisampleStencilBuffer(stencilBuffer, CLEAR_STENCIL, rr::WindowRectangle(0, 0, width, h… in renderReference()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineReferenceRenderer.cpp | 328 return rr::ViewportState(rr::WindowRectangle(0, 0, m_surfaceWidth, m_surfaceHeight)); in getViewportState()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 647 rr::RenderState state (rr::ViewportState(rr::WindowRectangle(0, 0, size.x(), size.y()))); in createRenderState()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 4306 …state.fragOps.scissorRectangle = rr::WindowRectangle(m_scissorBox.x(), m_scissorBox.y(), m_… in drawWithReference() 4341 …state.viewport.rect = rr::WindowRectangle(m_viewport.x(), m_viewport.y(), m_viewport.z()… in drawWithReference()
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