/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.matpack-pragma.frag.out | 17 0:31 mat1: direct index for structure (layout( row_major) temp 4X4 matrix of flo… 18 …out( row_major) temp 4X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2… 19 …X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, layout( column_major… 27 0:31 mat2: direct index for structure (layout( column_major) temp 4X4 matrix of … 28 …out( row_major) temp 4X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2… 29 …X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, layout( column_major… 37 0:31 mat3: direct index for structure (layout( column_major) temp 4X4 matrix of fl… 38 …out( row_major) temp 4X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2… 39 …X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, layout( column_major… 47 0:32 mat1: direct index for structure (layout( row_major) temp 4X4 matrix of float) [all …]
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D | matrix2.frag.out | 12 0:21 move second child to first child ( temp 3X4 matrix of float) 13 0:21 'm34' ( temp 3X4 matrix of float) 14 0:21 outer product ( global 3X4 matrix of float) 17 0:23 add second child into first child ( temp 3X4 matrix of float) 18 0:23 'm34' ( temp 3X4 matrix of float) 43 0:26 'm34' ( temp 3X4 matrix of float) 46 0:28 matrix scale second child into first child ( temp 3X4 matrix of float) 47 0:28 'm34' ( temp 3X4 matrix of float) 53 0:30 move second child to first child ( temp 4X4 matrix of float) 54 0:30 'm44' ( temp 4X4 matrix of float) [all …]
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D | hlsl.scalar2matrix.frag.out | 7 0:2 'p' ( in 4X4 matrix of float) 12 0:10 move second child to first child ( temp 4X4 matrix of float) 13 0:10 'mat1' ( temp 4X4 matrix of float) 32 0:11 move second child to first child ( temp 4X4 matrix of float) 33 0:11 'mat2' ( temp 4X4 matrix of float) 52 0:12 move second child to first child ( temp 4X4 matrix of float) 53 0:12 'mat3' ( temp 4X4 matrix of float) 71 0:16 move second child to first child ( temp 4X4 matrix of float) 72 0:16 'mat4' ( temp 4X4 matrix of float) 90 0:17 move second child to first child ( temp 4X4 matrix of float) [all …]
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D | hlsl.matpack-1.frag.out | 12 …d140) uniform structure{layout( row_major) temp 4X4 matrix of float mat1, layout( column_major) te… 13 …X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, temp 4-component ve… 18 0:24 mat1: direct index for structure (layout( row_major) temp 4X4 matrix of float) 19 …d140) uniform structure{layout( row_major) temp 4X4 matrix of float mat1, layout( column_major) te… 20 …X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, temp 4-component ve… 27 …e (layout( row_major std140) uniform structure{layout( column_major) temp 4X4 matrix of float mat1… 28 …X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, temp 4-component ve… 33 0:25 mat1: direct index for structure (layout( column_major) temp 4X4 matrix of float) 34 …e (layout( row_major std140) uniform structure{layout( column_major) temp 4X4 matrix of float mat1… 35 …X4 matrix of float mat1, layout( column_major) temp 4X4 matrix of float mat2, temp 4-component ve… [all …]
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D | hlsl.mul-truncate.frag.out | 22 …X4 matrix of float m44, layout( row_major std140) uniform 4X3 matrix of float m43, layout( row_maj… 27 …X4 matrix of float m44, layout( row_major std140) uniform 4X3 matrix of float m43, layout( row_maj… 36 …X4 matrix of float m44, layout( row_major std140) uniform 4X3 matrix of float m43, layout( row_maj… 40 …X4 matrix of float m44, layout( row_major std140) uniform 4X3 matrix of float m43, layout( row_maj… 47 0:24 Construct mat3x4 ( uniform 3X4 matrix of float) 48 0:24 m44: direct index for structure (layout( row_major std140) uniform 4X4 matrix of … 49 …X4 matrix of float m44, layout( row_major std140) uniform 4X3 matrix of float m43, layout( row_maj… 53 …X4 matrix of float m44, layout( row_major std140) uniform 4X3 matrix of float m43, layout( row_maj… 60 0:25 m34: direct index for structure (layout( row_major std140) uniform 3X4 matrix of fl… 61 …X4 matrix of float m44, layout( row_major std140) uniform 4X3 matrix of float m43, layout( row_maj… [all …]
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D | 300layout.vert.out | 33 0:46 add ( temp highp 4X4 matrix of float) 34 0:46 add ( temp highp 4X4 matrix of float) 35 0:46 add ( temp highp 4X4 matrix of float) 36 0:46 add ( temp highp 4X4 matrix of float) 37 …: direct index for structure (layout( row_major std140 offset=0) uniform highp 4X4 matrix of float) 38 …ajor std140 offset=0) uniform highp 4X4 matrix of float M1, layout( column_major std140 offset=64)… 41 …rect index for structure (layout( column_major std140 offset=64) uniform highp 4X4 matrix of float) 42 …ajor std140 offset=0) uniform highp 4X4 matrix of float M1, layout( column_major std140 offset=64)… 45 0:46 M4: direct index for structure (layout( row_major shared) uniform highp 4X4 mat… 46 …ayout( column_major shared) uniform highp 4X4 matrix of float M3, layout( row_major shared) unifor… [all …]
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D | matrix.frag.out | 15 0:27 'un34' ( uniform 4X4 matrix of float) 29 0:30 'm' ( uniform 4X4 matrix of float) 30 0:30 'n' ( uniform 4X4 matrix of float) 40 0:33 'm' ( uniform 4X4 matrix of float) 46 0:34 subtract ( temp 4X4 matrix of float) 47 0:34 'm' ( uniform 4X4 matrix of float) 48 0:34 'n' ( uniform 4X4 matrix of float) 50 0:42 move second child to first child ( temp 4X4 matrix of float) 51 0:42 'm34' ( temp 4X4 matrix of float) 52 0:45 Construct mat4 ( temp 4X4 matrix of float) [all …]
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D | hlsl.matType.int.frag.out | 24 0:28 move second child to first child ( temp 1X4 matrix of int) 25 0:28 'r03' ( temp 1X4 matrix of int) 26 0:28 transpose ( temp 1X4 matrix of int) 44 0:33 move second child to first child ( temp 2X4 matrix of int) 45 0:33 'r13' ( temp 2X4 matrix of int) 46 0:33 transpose ( temp 2X4 matrix of int) 64 0:38 move second child to first child ( temp 3X4 matrix of int) 65 0:38 'r23' ( temp 3X4 matrix of int) 66 0:38 transpose ( temp 3X4 matrix of int) 72 0:40 'i1x4' ( temp 1X4 matrix of int) [all …]
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D | hlsl.type.type.conversion.all.frag.out | 4 ERROR: 0:90: '=' : cannot convert from ' const 2X4 matrix of float' to ' temp 2-component vector o… 7 ERROR: 0:93: '=' : cannot convert from ' const 3X4 matrix of float' to ' temp 2-component vector o… 10 ERROR: 0:96: '=' : cannot convert from ' const 4X4 matrix of float' to ' temp 2-component vector o… 14 ERROR: 0:100: '=' : cannot convert from ' const 2X4 matrix of float' to ' temp 3-component vector … 17 ERROR: 0:103: '=' : cannot convert from ' const 3X4 matrix of float' to ' temp 3-component vector … 20 ERROR: 0:106: '=' : cannot convert from ' const 4X4 matrix of float' to ' temp 3-component vector … 24 ERROR: 0:110: '=' : cannot convert from ' const 2X4 matrix of float' to ' temp 4-component vector … 27 ERROR: 0:113: '=' : cannot convert from ' const 3X4 matrix of float' to ' temp 4-component vector … 30 ERROR: 0:116: '=' : cannot convert from ' const 4X4 matrix of float' to ' temp 4-component vector … 39 ERROR: 0:125: '=' : cannot convert from ' const 2-component vector of float' to ' temp 2X4 matrix … [all …]
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D | deepRvalue.frag.out | 40 0:18 move second child to first child ( temp 4X4 matrix of float) 41 0:18 'm' ( temp 4X4 matrix of float) 42 0:18 Construct mat4 ( temp 4X4 matrix of float) 48 0:20 move second child to first child ( temp 4X4 matrix of float) 49 0:20 'mm' ( temp 4X4 matrix of float) 50 0:20 component-wise multiply ( global 4X4 matrix of float) 51 0:20 'm' ( temp 4X4 matrix of float) 52 0:20 'm' ( temp 4X4 matrix of float) 58 0:21 'mm' ( temp 4X4 matrix of float) 68 0:24 component-wise multiply ( global 4X4 matrix of float) [all …]
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D | hlsl.matType.bool.frag.out | 24 0:28 move second child to first child ( temp 1X4 matrix of bool) 25 0:28 'r03' ( temp 1X4 matrix of bool) 26 0:28 transpose ( temp 1X4 matrix of bool) 44 0:33 move second child to first child ( temp 2X4 matrix of bool) 45 0:33 'r13' ( temp 2X4 matrix of bool) 46 0:33 transpose ( temp 2X4 matrix of bool) 64 0:38 move second child to first child ( temp 3X4 matrix of bool) 65 0:38 'r23' ( temp 3X4 matrix of bool) 66 0:38 transpose ( temp 3X4 matrix of bool) 72 0:40 'b1x4' ( temp 1X4 matrix of bool) [all …]
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D | hlsl.intrinsics.vert.out | 943 0:349 Function Definition: VertexShaderFunction4x4(mf44;mf44;mf44; ( temp 4X4 matrix of float) 945 0:349 'inF0' ( in 4X4 matrix of float) 946 0:349 'inF1' ( in 4X4 matrix of float) 947 0:349 'inF2' ( in 4X4 matrix of float) 950 0:351 Convert float to bool ( temp 4X4 matrix of bool) 951 0:351 'inF0' ( in 4X4 matrix of float) 952 0:351 Absolute value ( temp 4X4 matrix of float) 953 0:351 'inF0' ( in 4X4 matrix of float) 954 0:351 arc cosine ( temp 4X4 matrix of float) 955 0:351 'inF0' ( in 4X4 matrix of float) [all …]
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D | hlsl.cbuffer-identifier.vert.out | 32 0:26 World: direct index for structure (layout( row_major std140) uniform 4X4 matrix of fl… 33 …d140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float Vie… 46 0:27 View: direct index for structure (layout( row_major std140) uniform 4X4 matrix of flo… 47 …d140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float Vie… 60 0:28 Projection: direct index for structure (layout( row_major std140) uniform 4X4 matrix … 61 …d140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float Vie… 75 0:29 Construct mat3x4 ( uniform 3X4 matrix of float) 76 0:29 World: direct index for structure (layout( row_major std140) uniform 4X4 matrix o… 77 …d140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float Vie… 120 …d140) uniform 4X4 matrix of float World, layout( row_major std140) uniform 4X4 matrix of float Vie… [all …]
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D | hlsl.intrinsics.frag.out | 2171 0:419 Function Definition: PixelShaderFunction4x4(mf44;mf44;mf44; ( temp 4X4 matrix of float) 2173 0:419 'inF0' ( in 4X4 matrix of float) 2174 0:419 'inF1' ( in 4X4 matrix of float) 2175 0:419 'inF2' ( in 4X4 matrix of float) 2181 0:421 Convert float to bool ( temp 4X4 matrix of bool) 2182 0:421 'inF0' ( in 4X4 matrix of float) 2184 0:421 move second child to first child ( temp 4X4 matrix of float) 2185 0:421 'r001' ( temp 4X4 matrix of float) 2186 0:421 Absolute value ( temp 4X4 matrix of float) 2187 0:421 'inF0' ( in 4X4 matrix of float) [all …]
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/external/clang/test/SemaTemplate/ |
D | constructor-template.cpp | 79 struct X4 { struct 80 X4(); 81 ~X4(); 82 X4(X4&); 83 template<typename T> X4(const T&, int = 17); 86 X4 test_X4(bool Cond, X4 x4) { in test_X4() 87 X4 a(x4, 17); // okay, constructor template in test_X4() 88 X4 b(x4); // okay, copy constructor in test_X4() 89 return X4(); in test_X4()
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D | temp_explicit.cpp | 60 template<typename T> struct X4 { struct 68 void f2(X4<int&>); // okay, Inner, not instantiated argument 69 void f3(X4<int&>::Inner); // okay, Inner::VeryInner, not instantiated 71 template struct X4<int&>; // expected-note{{instantiation}} variable 72 template struct X4<float&>; // expected-note{{instantiation}} variable
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/external/clang/test/CXX/temp/temp.spec/temp.explicit/ |
D | p3-0x.cpp | 51 struct X4; 54 template void has_inline_namespaces::f<X4>(X4&); 58 template struct has_inline_namespaces::X0<X4>::MemberClass; 60 template void has_inline_namespaces::X0<X4>::mem_func(); 63 struct has_inline_namespaces::X0<X4>::MemberClassTemplate<X3>; 66 void has_inline_namespaces::X0<X4>::mem_func_template(X3&);
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/external/clang/test/CXX/expr/expr.post/expr.call/ |
D | p7-0x.cpp | 16 struct X4 { struct 17 X4(const X4&) = default; 18 X4(X4&); 25 void f(X1 x1, X2 x2, X3 x3, X4 x4) { in f()
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/external/clang/test/CXX/dcl.decl/dcl.init/dcl.init.ref/ |
D | p5-cxx0x-no-extra-copy.cpp | 35 struct X4 { struct 36 X4(); 37 X4(const X4&, T = get_value_badly<T>()); 43 void g4(const X4<int>&); 49 g4(X4<int>()); in test()
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D | p5-cxx03-extra-copy.cpp | 38 struct X4 { struct 39 X4(); 40 X4(const X4&, T = get_value_badly<T>()); // expected-note{{in instantiation of}} 52 void g4(const X4<int>&); 59 g4(X4<int>()); in test()
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/external/clang/test/CXX/temp/temp.spec/temp.expl.spec/ |
D | p2-0x.cpp | 325 struct X4; 328 template<> void has_inline_namespaces::f<X4>(X4&); 332 template<> struct has_inline_namespaces::X0<X4>::MemberClass { }; 334 template<> void has_inline_namespaces::X0<X4>::mem_func(); 337 struct has_inline_namespaces::X0<X4>::MemberClassTemplate { }; 340 void has_inline_namespaces::X0<X4>::mem_func_template(T&) { } in mem_func_template() 342 template<> int has_inline_namespaces::X0<X4>::value = 13;
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/external/llvm/test/FileCheck/ |
D | check-dag-xfails.txt | 4 ; RUN: not FileCheck -check-prefix=X4 -input-file %s %s 51 ; X4: __x4 52 ; X4-DAG: add [[REG1:r[0-9]+]], r1, r2 53 ; X4-DAG: add [[REG2:r[0-9]+]], r3, r4 54 ; X4-NOT: not 55 ; X4-DAG: mul r5, [[REG1]], [[REG2]] 56 ; X4: __x4
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/external/swiftshader/third_party/llvm-7.0/llvm/test/FileCheck/ |
D | check-dag-xfails.txt | 4 ; RUN: not FileCheck -check-prefix=X4 -input-file %s %s 51 ; X4: __x4 52 ; X4-DAG: add [[REG1:r[0-9]+]], r1, r2 53 ; X4-DAG: add [[REG2:r[0-9]+]], r3, r4 54 ; X4-NOT: not 55 ; X4-DAG: mul r5, [[REG1]], [[REG2]] 56 ; X4: __x4
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/external/clang/test/Index/ |
D | annotate-nested-name-specifier.cpp | 69 struct X4 { struct 76 ::X4<type>::g(t); in h() argument 77 this->::X4<type>::g(t); in h() 83 struct X4<Integer> { struct 91 ::X4<type>::g(t); in h() argument 92 this->::X4<type>::g(t); in h()
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/external/clang/test/CXX/except/except.spec/ |
D | p14-ir.cpp | 22 struct X4 { struct 23 X4(X4 &) throw(); 26 struct X5 : X0, X4 { };
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