/external/swiftshader/src/D3D8/ |
D | Capabilities.hpp | 37 static bool X8R8G8B8; member 62 static bool X8R8G8B8; member 102 static bool X8R8G8B8; member 144 static bool X8R8G8B8; member 169 static bool X8R8G8B8; member 209 static bool X8R8G8B8; member 251 static bool X8R8G8B8; member 276 static bool X8R8G8B8; member
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D | Capabilities.cpp | 30 bool Capabilities::Surface::RenderTarget::X8R8G8B8 = true; member in D3D8::Capabilities::Surface::RenderTarget 50 bool Capabilities::Surface::X8R8G8B8 = true; member in D3D8::Capabilities::Surface 82 bool Capabilities::Volume::X8R8G8B8 = true; member in D3D8::Capabilities::Volume 114 bool Capabilities::CubeMap::RenderTarget::X8R8G8B8 = true; member in D3D8::Capabilities::CubeMap::RenderTarget 134 bool Capabilities::CubeMap::X8R8G8B8 = true; member in D3D8::Capabilities::CubeMap 166 bool Capabilities::VolumeTexture::X8R8G8B8 = true; member in D3D8::Capabilities::VolumeTexture 198 bool Capabilities::Texture::RenderTarget::X8R8G8B8 = true; member in D3D8::Capabilities::Texture::RenderTarget 218 bool Capabilities::Texture::X8R8G8B8 = true; member in D3D8::Capabilities::Texture
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D | Direct3D8.cpp | 179 …case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 212 …case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::X8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat() 253 …case D3DFMT_X8R8G8B8: if(!Capabilities::Volume::X8R8G8B8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat() 295 …case D3DFMT_X8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 328 …case D3DFMT_X8R8G8B8: if(!Capabilities::CubeMap::X8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat() 369 …case D3DFMT_X8R8G8B8: if(!Capabilities::VolumeTexture::X8R8G8B8) return NOTAVAILABLE(); else … in CheckDeviceFormat() 411 …case D3DFMT_X8R8G8B8: if(!Capabilities::Texture::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 444 …case D3DFMT_X8R8G8B8: if(!Capabilities::Texture::X8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
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/external/swiftshader/src/D3D9/ |
D | Capabilities.hpp | 57 static bool X8R8G8B8; member 96 static bool X8R8G8B8; member 153 static bool X8R8G8B8; member 209 static bool X8R8G8B8; member 248 static bool X8R8G8B8; member 301 static bool X8R8G8B8; member 357 static bool X8R8G8B8; member 397 static bool X8R8G8B8; member
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D | Capabilities.cpp | 31 bool Capabilities::Surface::RenderTarget::X8R8G8B8 = true; member in D3D9::Capabilities::Surface::RenderTarget 64 bool Capabilities::Surface::X8R8G8B8 = true; member in D3D9::Capabilities::Surface 110 bool Capabilities::Volume::X8R8G8B8 = true; member in D3D9::Capabilities::Volume 155 bool Capabilities::CubeMap::RenderTarget::X8R8G8B8 = true; member in D3D9::Capabilities::CubeMap::RenderTarget 188 bool Capabilities::CubeMap::X8R8G8B8 = true; member in D3D9::Capabilities::CubeMap 232 bool Capabilities::VolumeTexture::X8R8G8B8 = true; member in D3D9::Capabilities::VolumeTexture 277 bool Capabilities::Texture::RenderTarget::X8R8G8B8 = true; member in D3D9::Capabilities::Texture::RenderTarget 311 bool Capabilities::Texture::X8R8G8B8 = true; member in D3D9::Capabilities::Texture
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D | Direct3D9.cpp | 270 …case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 319 …case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::X8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat() 379 …case D3DFMT_X8R8G8B8: if(!Capabilities::Volume::X8R8G8B8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat() 437 …case D3DFMT_X8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 486 …case D3DFMT_X8R8G8B8: if(!Capabilities::CubeMap::X8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat() 542 …case D3DFMT_X8R8G8B8: if(!Capabilities::VolumeTexture::X8R8G8B8) return NOTAVAILABLE(); else … in CheckDeviceFormat() 600 …case D3DFMT_X8R8G8B8: if(!Capabilities::Texture::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat() 650 …case D3DFMT_X8R8G8B8: if(!Capabilities::Texture::X8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_format.c | 166 _T(R8G8B8X8_UNORM, X8B8G8R8, SWIZ(X, Y, Z, W), X8B8G8R8, X8R8G8B8), 173 _T(B8G8R8X8_UNORM, X8R8G8B8, SWIZ(X, Y, Z, W), X8R8G8B8, X8R8G8B8), 175 _T(B8G8R8X8_SRGB, X8R8G8B8, SWIZ(X, Y, Z, W), X8R8G8B8, X8R8G8B8),
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_format.c | 141 R_(BGRX8888_UNORM , X8R8G8B8 ),
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