Searched refs:YUV_FRAGMENT_SHADER_STRING (Results 1 – 1 of 1) sorted by relevance
63 private static final String YUV_FRAGMENT_SHADER_STRING = field in GlRectDrawer169 prepareShader(YUV_FRAGMENT_SHADER_STRING, texMatrix); in drawYuv()199 if (fragmentShader == YUV_FRAGMENT_SHADER_STRING) { in prepareShader()