Searched refs:ZFailFunc (Results 1 – 16 of 16) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | stencil.c | 335 if (ctx->Stencil.ZFailFunc[face] == zfail && in stencil_op() 341 ctx->Stencil.ZFailFunc[face] = zfail; in stencil_op() 354 if (ctx->Stencil.ZFailFunc[0] == zfail && in stencil_op() 355 ctx->Stencil.ZFailFunc[1] == zfail && in stencil_op() 363 ctx->Stencil.ZFailFunc[0] = ctx->Stencil.ZFailFunc[1] = zfail; in stencil_op() 442 if (ctx->Stencil.ZFailFunc[0] != zfail || in stencil_op_separate() 447 ctx->Stencil.ZFailFunc[0] = zfail; in stencil_op_separate() 456 if (ctx->Stencil.ZFailFunc[1] != zfail || in stencil_op_separate() 461 ctx->Stencil.ZFailFunc[1] = zfail; in stencil_op_separate() 642 ctx->Stencil.ZFailFunc[0] = GL_KEEP; in _mesa_init_stencil() [all …]
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D | stencil.h | 122 ctx->Stencil.ZFailFunc[0] != ctx->Stencil.ZFailFunc[face] || in _mesa_stencil_is_two_sided()
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D | attrib.c | 1356 stencil->ZFailFunc[0], in _mesa_PopAttrib() 1365 stencil->ZFailFunc[1], in _mesa_PopAttrib()
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D | mtypes.h | 872 GLenum ZFailFunc[3]; /**< Depth buffer fail function */ member
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D | get.c | 782 v->value_enum = ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]; in find_custom_value()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_depth.c | 125 dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]); in st_update_depth_stencil_alpha() 136 dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[back]); in st_update_depth_stencil_alpha()
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/external/mesa3d/src/mesa/drivers/common/ |
D | driverfuncs.c | 297 ctx->Stencil.ZFailFunc[0], in _mesa_init_driver_state() 301 ctx->Stencil.ZFailFunc[1], in _mesa_init_driver_state()
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D | meta.c | 1034 stencil->ZFailFunc[0], in _mesa_meta_end() 1043 stencil->ZFailFunc[1], in _mesa_meta_end()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_state_raster.c | 187 get_stencil_op(ctx->Stencil.ZFailFunc[0]) << 4 | in nv04_emit_control()
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D | nv10_state_raster.c | 172 PUSH_DATA (push, nvgl_stencil_op(ctx->Stencil.ZFailFunc[0])); in nv10_emit_stencil_op()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i915_state.c | 73 front_pass_z_fail = ctx->Stencil.ZFailFunc[0]; in i915_update_stencil() 80 back_pass_z_fail = ctx->Stencil.ZFailFunc[ctx->Stencil._BackFace]; in i915_update_stencil() 88 front_pass_z_fail = ctx->Stencil.ZFailFunc[ctx->Stencil._BackFace]; in i915_update_stencil() 95 back_pass_z_fail = ctx->Stencil.ZFailFunc[0]; in i915_update_stencil()
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/external/mesa3d/src/mesa/swrast/ |
D | s_stencil.c | 423 if (ctx->Stencil.ZFailFunc[face] != GL_KEEP) { in _swrast_stencil_and_ztest_span() 424 apply_stencil_op(ctx, ctx->Stencil.ZFailFunc[face], face, in _swrast_stencil_and_ztest_span()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 222 { GL_STENCIL_BACK_PASS_DEPTH_FAIL, CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA },
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_state.c | 1276 switch ( ctx->Stencil.ZFailFunc[0] ) { in radeonStencilOpSeparate()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | genX_state_upload.c | 1185 intel_translate_stencil_op(stencil->ZFailFunc[0]); in set_depth_stencil_bits() 1201 intel_translate_stencil_op(stencil->ZFailFunc[b]); in set_depth_stencil_bits()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 1477 switch ( ctx->Stencil.ZFailFunc[0] ) { in r200StencilOpSeparate()
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