Searched refs:Zeroable (Results 1 – 2 of 2) sorted by relevance
4979 const APInt &Zeroable, in canWidenShuffleElements() argument4985 if (Zeroable[i]) in canWidenShuffleElements()6590 std::bitset<4> Zeroable; in LowerBuildVectorv4x32() local6593 Zeroable[i] = (Elt.isUndef() || X86::isZeroNode(Elt)); in LowerBuildVectorv4x32()6595 assert(Zeroable.size() - Zeroable.count() > 1 && in LowerBuildVectorv4x32()6603 if (Zeroable[i]) in LowerBuildVectorv4x32()6628 if (Zeroable[EltIdx]) { in LowerBuildVectorv4x32()6660 if (Zeroable[i]) in LowerBuildVectorv4x32()6680 unsigned ZMask = Zeroable.to_ulong(); in LowerBuildVectorv4x32()9085 const APInt &Zeroable) { in createTargetShuffleMask() argument[all …]
5368 std::bitset<4> Zeroable; in LowerBuildVectorv4x32() local5371 Zeroable[i] = (Elt.isUndef() || X86::isZeroNode(Elt)); in LowerBuildVectorv4x32()5373 assert(Zeroable.size() - Zeroable.count() > 1 && in LowerBuildVectorv4x32()5381 if (Zeroable[i]) in LowerBuildVectorv4x32()5406 if (Zeroable[EltIdx]) { in LowerBuildVectorv4x32()5438 if (Zeroable[i]) in LowerBuildVectorv4x32()5459 unsigned ZMask = Zeroable.to_ulong(); in LowerBuildVectorv4x32()7236 SmallBitVector Zeroable(Mask.size(), false); in computeZeroableShuffleElements() local7251 Zeroable[i] = true; in computeZeroableShuffleElements()7269 Zeroable[i] = true; in computeZeroableShuffleElements()[all …]