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Searched refs:_34 (Results 1 – 7 of 7) sorted by relevance

/external/deqp-deps/glslang/Test/
Dhlsl.matrixSwizzle.vert7 m._34 = 1.0; // AST should have a normal component select
/external/swiftshader/include/Direct3D/
Dd3d8types.h82 float _31, _32, _33, _34; member
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_csmt_helper.h30 _31,_32,_33,_34,_35,_36,_37,_38,_39,_40, \ argument
Dnine_ff.c1837 !(projection_matrix->_34 == 0.0f && in nine_ff_get_ps()
2257 D->_34 = nine_DP4_row_col(L, 2, R, 3); in nine_d3d_matrix_matrix_mul()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp1778 current->_14, current->_24, current->_34, current->_44); in MultiplyTransform()
1783 matrix->_14, matrix->_24, matrix->_34, matrix->_44); in MultiplyTransform()
3848 matrix->_14, matrix->_24, matrix->_34, matrix->_44); in SetTransform()
/external/mesa3d/include/D3D9/
Dd3d9types.h1658 float _31, _32, _33, _34; member
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp2232 current->_14, current->_24, current->_34, current->_44); in MultiplyTransform()
2237 matrix->_14, matrix->_24, matrix->_34, matrix->_44); in MultiplyTransform()
5086 matrix->_14, matrix->_24, matrix->_34, matrix->_44); in SetTransform()