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Searched refs:_EGL_CHECK_SURFACE (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/egl/main/
Deglapi.c147 #define _EGL_CHECK_SURFACE(disp, surf, ret, drv) \ macro
1119 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv); in eglDestroySurface()
1136 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv); in eglQuerySurface()
1152 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv); in eglSurfaceAttrib()
1168 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv); in eglBindTexImage()
1184 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv); in eglReleaseTexImage()
1236 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv); in eglSwapBuffers()
1277 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv); in _eglSwapBuffersWithDamageCommon()
1360 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv); in eglSetDamageRegionKHR()
1398 _EGL_CHECK_SURFACE(disp, surf, EGL_FALSE, drv); in eglCopyBuffers()
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