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Searched refs:_EnabledLights (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/main/
Dlight.c624 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
634 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
658 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
668 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
679 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
689 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_material()
889 GLbitfield mask = ctx->Light._EnabledLights; in _mesa_update_lighting()
960 GLbitfield mask = ctx->Light._EnabledLights; in compute_light_positions()
1195 ctx->Light._EnabledLights = 0; in _mesa_init_lighting()
Denable.c439 ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0); in _mesa_set_enable()
442 ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0)); in _mesa_set_enable()
Drastpos.c135 mask = ctx->Light._EnabledLights; in shade_rastpos()
Dffvertex_prog.c186 mask = ctx->Light._EnabledLights; in make_state_key()
Dmtypes.h675 GLbitfield _EnabledLights; /**< bitmask containing enabled lights */ member
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv20_state_tnl.c266 mask = ctx->Light._EnabledLights; in nv20_emit_material_ambient()
290 mask = ctx->Light._EnabledLights; in nv20_emit_material_diffuse()
310 mask = ctx->Light._EnabledLights; in nv20_emit_material_specular()
Dnv10_state_tnl.c349 mask = ctx->Light._EnabledLights; in nv10_emit_material_ambient()
372 mask = ctx->Light._EnabledLights; in nv10_emit_material_diffuse()
391 mask = ctx->Light._EnabledLights; in nv10_emit_material_specular()
Dnouveau_state.c192 mask = ctx->Light._EnabledLights; in nouveau_enable()
/external/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h109 mask = ctx->Light._EnabledLights; in TAG()
288 mask = ctx->Light._EnabledLights; in TAG()
427 &ctx->Light.Light[ffs(ctx->Light._EnabledLights) - 1]; in TAG()
582 mask = ctx->Light._EnabledLights; in TAG()
Dt_vb_light.c402 if (_mesa_is_pow_two(ctx->Light._EnabledLights)) in validate_lighting()
/external/mesa3d/src/mesa/x86/
Dgen_matypes.c124 OFFSET( "CTX_LIGHT_ENABLED_LIGHTS ", struct gl_context, Light._EnabledLights ); in main()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c895 GLbitfield mask = ctx->Light._EnabledLights; in update_light()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c1117 GLbitfield mask = ctx->Light._EnabledLights; in update_light()