Searched refs:_INTEL_NEW_RENDERSTATE (Results 1 – 2 of 2) sorted by relevance
37 #define _INTEL_NEW_RENDERSTATE (_NEW_LINE | \ macro
1079 if (intel->NewGLState & _INTEL_NEW_RENDERSTATE) in intelRunPipeline()1256 intel->NewGLState |= _INTEL_NEW_RENDERSTATE; in intelFallback()