Searched refs:_InterpMode (Results 1 – 6 of 6) sorted by relevance
245 GLenum _InterpMode[VARYING_SLOT_MAX]; /* GL_FLAT or GL_SMOOTH (for now) */ member
542 swrast->_InterpMode[i] = ctx->Light.ShadeModel; in _swrast_update_active_attribs()544 swrast->_InterpMode[i] = GL_SMOOTH; in _swrast_update_active_attribs()
165 if (swrast->_InterpMode[attr] == GL_FLAT) { in NAME()
271 if (swrast->_InterpMode[attr] == GL_FLAT) { in NAME()
429 if (swrast->_InterpMode[attr] == GL_FLAT) { in NAME()709 if (swrast->_InterpMode[attr] == GL_FLAT) { in NAME()
145 if (swrast->_InterpMode[attr] == GL_FLAT) {