Searched refs:_TexGenEnabled (Results 1 – 5 of 5) sorted by relevance
76 dst->Texture._TexGenEnabled = src->Texture._TexGenEnabled; in _mesa_copy_texture_state()629 ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit); in update_texgen()887 ctx->Texture._TexGenEnabled = 0x0; in _mesa_update_texture_state()
234 if (ctx->Texture._TexGenEnabled || in make_state_key()239 mask = ctx->Texture._EnabledCoordUnits | ctx->Texture._TexGenEnabled in make_state_key()
196 ctx->Texture._TexGenEnabled | in filter_fp_input_mask()
1311 GLbitfield _TexGenEnabled; member
488 if (!ctx->Texture._TexGenEnabled || ctx->VertexProgram._Current) in run_texgen_stage()512 if (!ctx->Texture._TexGenEnabled || ctx->VertexProgram._Current) in validate_texgen_stage()