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Searched refs:__glxHashInsert (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/glx/
Dglxhash.c247 __glxHashInsert(__glxHashTable * t, unsigned long key, void *value) in __glxHashInsert() function
413 __glxHashInsert(table, i, i); in main()
424 __glxHashInsert(table, i, i); in main()
435 __glxHashInsert(table, i * 4096, i); in main()
447 __glxHashInsert(table, random(), i); in main()
461 __glxHashInsert(table, random(), i); in main()
Dglxhash.h12 extern int __glxHashInsert(__glxHashTable * t, unsigned long key,
Ddri_common.c447 if (__glxHashInsert(priv->drawHash, glxDrawable, pdraw)) { in driFetchDrawable()
Dglx_pbuffer.c216 if (__glxHashInsert(priv->drawHash, glxdrawable, pdraw)) { in CreateDRIDrawable()
Dglxcmds.c120 return __glxHashInsert(priv->glXDrawHash, drawable, glxDraw); in InitGLXDrawable()
749 if (__glxHashInsert(priv->drawHash, xid, pdraw)) { in glXCreateGLXPixmap()
Ddri2_glx.c420 if (__glxHashInsert(pdp->dri2Hash, xDrawable, pdraw)) { in dri2CreateDrawable()