/external/libcxx/include/ |
D | variant | 400 struct __union { 418 return __union::__get_alt(_VSTD::forward<_Vp>(__v).__data, 627 union _LIBCPP_TEMPLATE_VIS __union; 630 union _LIBCPP_TEMPLATE_VIS __union<_DestructibleTrait, _Index> {}; 634 union _LIBCPP_TEMPLATE_VIS __union<destructible_trait, \ 640 explicit constexpr __union(__valueless_t) noexcept : __dummy{} {} \ 644 explicit constexpr __union(in_place_index_t<0>, _Args&&... __args) \ 649 explicit constexpr __union(in_place_index_t<_Ip>, _Args&&... __args) \ 652 __union(const __union&) = default; \ 653 __union(__union&&) = default; \ [all …]
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/external/flatbuffers/tests/union_vector/ |
D | Movie.java | 18 …public Table mainCharacter(Table obj) { int o = __offset(6); return o != 0 ? __union(obj, o) : nul… in mainCharacter() 24 …public Table characters(Table obj, int j) { int o = __offset(10); return o != 0 ? __union(obj, __v… in characters()
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D | Movie.php | 58 return $o != 0 ? $this->__union($obj, $o) : null; 87 return $o != 0 ? $this->__union($obj, $this->__vector($o) + $j * 4 - $this->bb_pos) : null;
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D | Movie.cs | 19 …FlatbufferObject { int o = __p.__offset(6); return o != 0 ? (TTable?)__p.__union<TTable>(o) : null… 28 …latbufferObject { int o = __p.__offset(10); return o != 0 ? (TTable?)__p.__union<TTable>(__p.__vec…
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D | union_vector_generated.js | 299 return offset ? this.bb.__union(obj, this.bb_pos + offset) : null; 334 return offset ? this.bb.__union(obj, this.bb.__vector(this.bb_pos + offset) + index * 4) : null;
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D | union_vector_generated.ts | 264 return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null; 299 return offset ? this.bb!.__union(obj, this.bb!.__vector(this.bb_pos + offset) + index * 4) : null;
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/external/flatbuffers/php/ |
D | Table.php | 117 protected function __union($table, $offset) function in Google\\FlatBuffers\\Table
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/external/flatbuffers/net/FlatBuffers/ |
D | Table.cs | 139 public T __union<T>(int offset) where T : struct, IFlatbufferObject
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/external/flatbuffers/java/com/google/flatbuffers/ |
D | Table.java | 171 protected Table __union(Table t, int offset) { in __union() method in Table
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/external/flatbuffers/tests/MyGame/Example/ |
D | Monster.php | 133 return $o != 0 ? $this->__union($obj, $o) : null; 629 return $o != 0 ? $this->__union($obj, $o) : null; 647 return $o != 0 ? $this->__union($obj, $o) : null;
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D | Monster.java | 39 public Table test(Table obj) { int o = __offset(20); return o != 0 ? __union(obj, o) : null; } in test() 152 …public Table anyUnique(Table obj) { int o = __offset(92); return o != 0 ? __union(obj, o) : null; } in anyUnique() 155 …public Table anyAmbiguous(Table obj) { int o = __offset(96); return o != 0 ? __union(obj, o) : nul… in anyAmbiguous()
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D | Monster.cs | 47 …latbufferObject { int o = __p.__offset(20); return o != 0 ? (TTable?)__p.__union<TTable>(o) : null… 177 …latbufferObject { int o = __p.__offset(92); return o != 0 ? (TTable?)__p.__union<TTable>(o) : null… 180 …latbufferObject { int o = __p.__offset(96); return o != 0 ? (TTable?)__p.__union<TTable>(o) : null…
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/external/flatbuffers/js/ |
D | flatbuffers.js | 1101 flatbuffers.ByteBuffer.prototype.__union = function(t, offset) { method in flatbuffers.ByteBuffer
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/external/flatbuffers/tests/ |
D | monster_test_generated.ts | 949 return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null; 1672 return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null; 1704 return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
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D | monster_test_generated.js | 1042 return offset ? this.bb.__union(obj, this.bb_pos + offset) : null; 1761 return offset ? this.bb.__union(obj, this.bb_pos + offset) : null; 1793 return offset ? this.bb.__union(obj, this.bb_pos + offset) : null;
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