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Searched refs:_avgCPULoad (Results 1 – 4 of 4) sorted by relevance

/external/webrtc/webrtc/modules/audio_device/win/
Daudio_device_wave_win.cc100 _avgCPULoad(0), in AudioDeviceWindowsWave()
1810 _avgCPULoad = 0; in InitRecording()
2275 load = static_cast<uint16_t>(100*_avgCPULoad); in CPULoad()
3149_avgCPULoad = (float)(_avgCPULoad*.99 + (recTime+_playAcc)/(double)(_perfFreq.QuadPart)); in ThreadProcess()
3175 _avgCPULoad = 0; in ThreadProcess()
Daudio_device_wave_win.h318 …float _avgCPULoad; // average total (rec+play) CPU lo… variable
Daudio_device_core_win.h341 float _avgCPULoad; variable
Daudio_device_core_win.cc519 _avgCPULoad = 0.0; in AudioDeviceWindowsCore()
2808 _avgCPULoad = 0.0f; in StartRecording()
3181 load = static_cast<uint16_t> (100*_avgCPULoad); in CPULoad()
4071_avgCPULoad = (float)(_avgCPULoad*.99 + (time + _playAcc) / (double)(_perfCounterFreq.QuadPart)); in DoCaptureThread()