Searched refs:_gloffset_GetActiveUniform (Results 1 – 1 of 1) sorted by relevance
1561 #define _gloffset_GetActiveUniform driDispatchRemapTable[GetActiveUniform_remap_index] macro7897 return (_glptr_GetActiveUniform) (GET_by_offset(disp, _gloffset_GetActiveUniform)); in GET_GetActiveUniform()7901 SET_by_offset(disp, _gloffset_GetActiveUniform, fn); in SET_GetActiveUniform()