Searched refs:_hPlayThread (Results 1 – 2 of 2) sorted by relevance
440 _hPlayThread(NULL), in AudioDeviceWindowsCore()2971 if (_hPlayThread != NULL) in StartPlayout()2985 assert(_hPlayThread == NULL); in StartPlayout()2986 _hPlayThread = CreateThread( in StartPlayout()2993 if (_hPlayThread == NULL) in StartPlayout()3001 SetThreadPriority(_hPlayThread, THREAD_PRIORITY_TIME_CRITICAL); in StartPlayout()3034 if (_hPlayThread == NULL) in StopPlayout()3051 DWORD ret = WaitForSingleObject(_hPlayThread, 2000); in StopPlayout()3057 CloseHandle(_hPlayThread); in StopPlayout()3058 _hPlayThread = NULL; in StopPlayout()[all …]
304 HANDLE _hPlayThread; variable