Searched refs:_h_inf_norm (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 203 h = light->_h_inf_norm; in TAG() 383 h = light->_h_inf_norm; in TAG() 485 GLfloat n_dot_h = -DOT3(normal, light->_h_inf_norm); in TAG() 499 GLfloat n_dot_h = DOT3(normal, light->_h_inf_norm); in TAG() 597 n_dot_h = DOT3(normal, light->_h_inf_norm); in TAG() 606 n_dot_h = -DOT3(normal, light->_h_inf_norm); in TAG()
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/external/mesa3d/src/mesa/x86/ |
D | gen_matypes.c | 225 OFFSET( "LIGHT_H_INF_NORM ", struct gl_light, _h_inf_norm ); in main()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv20_state_tnl.c | 218 PUSH_DATAp(push, l->_h_inf_norm, 3); in nv20_emit_light_source()
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D | nv10_state_tnl.c | 302 PUSH_DATAp(push, l->_h_inf_norm, 3); in nv10_emit_light_source()
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/external/mesa3d/src/mesa/main/ |
D | light.c | 982 ADD_3V( light->_h_inf_norm, light->_VP_inf_norm, ctx->_EyeZDir); in compute_light_positions() 983 NORMALIZE_3FV( light->_h_inf_norm ); in compute_light_positions()
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D | rastpos.c | 216 h = light->_h_inf_norm; in shade_rastpos()
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D | mtypes.h | 376 GLfloat _h_inf_norm[3]; /**< Norm( _VP_inf_norm + <0,0,1> ) */ member
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_state.c | 903 COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm ); in update_light()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 1125 COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm ); in update_light()
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