Searched refs:_mesa_BindAttribLocation_no_error (Results 1 – 3 of 3) sorted by relevance
157 _mesa_BindAttribLocation_no_error(GLuint program, GLuint, const GLchar *);
100 _mesa_BindAttribLocation_no_error(GLuint program, GLuint index, in _mesa_BindAttribLocation_no_error() function
908 SET_BindAttribLocation(exec, _mesa_BindAttribLocation_no_error); in _mesa_initialize_exec_table()