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Searched refs:_mesa_BindFragDataLocationIndexed_no_error (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshaderapi.h175 _mesa_BindFragDataLocationIndexed_no_error(GLuint program, GLuint colorNumber,
Dshader_query.cpp335 _mesa_BindFragDataLocationIndexed_no_error(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocationIndexed_no_error() function
/external/mesa3d/prebuilt-intermediates/main/
Dapi_exec.c811 SET_BindFragDataLocationIndexed(exec, _mesa_BindFragDataLocationIndexed_no_error); in _mesa_initialize_exec_table()