Searched refs:_mesa_GetActiveSubroutineUniformName (Results 1 – 3 of 3) sorted by relevance
351 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
2757 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, in _mesa_GetActiveSubroutineUniformName() function
1558 SET_GetActiveSubroutineUniformName(exec, _mesa_GetActiveSubroutineUniformName); in _mesa_initialize_exec_table()