Searched refs:_mesa_check_framebuffer_status (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/mesa/drivers/common/ |
D | meta_generate_mipmap.c | 116 status = _mesa_check_framebuffer_status(ctx, mipmap->fb); in fallback_required() 347 if (_mesa_check_framebuffer_status(ctx, ctx->DrawBuffer) != in _mesa_meta_GenerateMipmap()
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D | meta.c | 2841 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer); in copytexsubimage_using_blit_framebuffer() 3093 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer); in decompress_texture_image() 3458 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer); in cleartexsubimage_color() 3511 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer); in cleartexsubimage_depth_stencil()
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/external/mesa3d/src/mesa/main/ |
D | fbobject.h | 134 _mesa_check_framebuffer_status(struct gl_context *ctx,
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D | fbobject.c | 2839 _mesa_check_framebuffer_status(struct gl_context *ctx, in _mesa_check_framebuffer_status() function 2869 return _mesa_check_framebuffer_status(ctx, fb); in _mesa_CheckFramebufferStatus_no_error() 2891 return _mesa_check_framebuffer_status(ctx, fb); in _mesa_CheckFramebufferStatus() 2930 return _mesa_check_framebuffer_status(ctx, fb); in _mesa_CheckNamedFramebufferStatus()
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