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Searched refs:_mesa_delete_linked_shader (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dstandalone_scaffolding.cpp123 _mesa_delete_linked_shader(struct gl_context *, in _mesa_delete_linked_shader() function
135 _mesa_delete_linked_shader(ctx, shProg->_LinkedShaders[i]); in _mesa_clear_shader_program_data()
Dstandalone_scaffolding.h60 _mesa_delete_linked_shader(struct gl_context *ctx,
Dlinker.cpp2288 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders()
2337 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders()
2354 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders()
4918 _mesa_delete_linked_shader(ctx, sh); in link_shaders()
4941 _mesa_delete_linked_shader(ctx, sh); in link_shaders()
/external/mesa3d/src/mesa/main/
Dshaderobj.c137 _mesa_delete_linked_shader(struct gl_context *ctx, in _mesa_delete_linked_shader() function
330 _mesa_delete_linked_shader(ctx, shProg->_LinkedShaders[sh]); in _mesa_clear_shader_program_data()
Dshaderobj.h89 _mesa_delete_linked_shader(struct gl_context *ctx,