Searched refs:_mesa_get_samplerobj (Results 1 – 25 of 26) sorted by relevance
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/external/mesa3d/src/mesa/swrast/ |
D | s_fragprog.c | 88 const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit); in fetch_texel_lod() 123 const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit); in fetch_texel_deriv()
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D | s_texfetch.c | 525 samp = _mesa_get_samplerobj(ctx, unit); in _mesa_update_fetch_functions()
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D | s_atifragshader.c | 54 swrast->TextureSample[unit](ctx, _mesa_get_samplerobj(ctx, unit), in fetch_texel()
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D | s_context.c | 485 _mesa_get_samplerobj(ctx, u)); in _swrast_update_texture_samplers()
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D | s_texcombine.c | 656 const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit); in _swrast_texture_span()
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D | s_span.c | 504 const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, u); in interpolate_texcoords()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_state_tex.c | 71 const struct gl_sampler_object *sa = _mesa_get_samplerobj(ctx, i); in nv04_emit_tex_obj()
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D | nv10_state_tex.c | 177 sa = _mesa_get_samplerobj(ctx, i); in nv10_emit_tex_obj()
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D | nv20_state_tex.c | 184 sa = _mesa_get_samplerobj(ctx, i); in nv20_emit_tex_obj()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_tex_validate.c | 48 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); in intel_finalize_mipmap_tree()
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D | i830_texstate.c | 123 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); in i830_update_tex_unit()
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D | i915_texstate.c | 148 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); in i915_update_tex_unit()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_tex_validate.c | 73 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); in intel_finalize_mipmap_tree()
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D | brw_wm.c | 308 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit_id); in brw_populate_sampler_prog_key_data()
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D | brw_draw.c | 424 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, i); in brw_predraw_resolve_inputs()
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D | brw_wm_surface_state.c | 466 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); in brw_update_texture_surface()
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/external/mesa3d/src/mesa/main/ |
D | samplerobj.h | 39 _mesa_get_samplerobj(struct gl_context *ctx, GLuint unit) in _mesa_get_samplerobj() function
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D | ff_fragment_shader.cpp | 281 const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, i); in make_state_key()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_texture.c | 69 samp = _mesa_get_samplerobj(ctx, texUnit); in st_update_single_texture()
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D | st_atom_sampler.c | 236 msamp = _mesa_get_samplerobj(ctx, texUnit); in st_convert_sampler_from_unit()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_tex.c | 314 struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit); in radeonTexUpdateParameters()
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D | radeon_texstate.c | 998 if (!radeon_validate_texture_miptree(ctx, _mesa_get_samplerobj(ctx, unit), texObj)) in radeon_validate_texture()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_tex.c | 363 struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit); in r200TexUpdateParameters()
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D | r200_texstate.c | 1409 if (!radeon_validate_texture_miptree(ctx, _mesa_get_samplerobj(ctx, unit), texObj)) in r200_validate_texture()
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_program.c | 201 swrast->TextureSample[unit](ctx, _mesa_get_samplerobj(ctx, unit), in vp_fetch_texel()
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