Searched refs:_mesa_glthread_is_compat_bind_vertex_array (Results 1 – 2 of 2) sorted by relevance
172 _mesa_glthread_is_compat_bind_vertex_array(const struct gl_context *ctx) in _mesa_glthread_is_compat_bind_vertex_array() function
11732 if (_mesa_glthread_is_compat_bind_vertex_array(ctx)) { in _mesa_marshal_BindVertexArray()