Searched refs:_mesa_lookup_memory_object_locked (Results 1 – 2 of 2) sorted by relevance
51 _mesa_lookup_memory_object_locked(struct gl_context *ctx, GLuint memory) in _mesa_lookup_memory_object_locked() function
111 = _mesa_lookup_memory_object_locked(ctx, memoryObjects[i]); in _mesa_DeleteMemoryObjectsEXT()