Searched refs:_mesa_marshal_GetAttribLocation (Results 1 – 1 of 1) sorted by relevance
23599 _mesa_marshal_GetAttribLocation(GLuint program, const GLchar * name) in _mesa_marshal_GetAttribLocation() function44674 SET_GetAttribLocation(table, _mesa_marshal_GetAttribLocation); in _mesa_create_marshal_table()