Searched refs:_mesa_program_resource_location (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/mesa/drivers/common/ |
D | meta_blit.c | 111 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_width"); in setup_glsl_msaa_blit_scaled_shader() 113 … _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_height"); in setup_glsl_msaa_blit_scaled_shader() 240 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_width"); in setup_glsl_msaa_blit_scaled_shader() 242 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_height"); in setup_glsl_msaa_blit_scaled_shader()
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/external/mesa3d/src/mesa/main/ |
D | program_resource.c | 442 return _mesa_program_resource_location(shProg, programInterface, name); in _mesa_GetProgramResourceLocation()
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D | shaderapi.h | 304 _mesa_program_resource_location(struct gl_shader_program *shProg,
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D | uniforms.c | 1025 return _mesa_program_resource_location(shProg, GL_UNIFORM, name); in _mesa_GetUniformLocation() 1036 return _mesa_program_resource_location(shProg, GL_UNIFORM, name); in _mesa_GetUniformLocation_no_error()
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D | shader_query.cpp | 901 _mesa_program_resource_location(struct gl_shader_program *shProg, in _mesa_program_resource_location() function
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D | shaderapi.c | 2632 return _mesa_program_resource_location(shProg, resource_type, name); in _mesa_GetSubroutineUniformLocation()
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