Searched refs:_mesa_validate_shader_target (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | shaderapi.c | 203 _mesa_validate_shader_target(const struct gl_context *ctx, GLenum type) in _mesa_validate_shader_target() function 348 if (!_mesa_validate_shader_target(ctx, type)) { in create_shader_err() 2616 if (!_mesa_validate_shader_target(ctx, shadertype)) { in _mesa_GetSubroutineUniformLocation() 2646 if (!_mesa_validate_shader_target(ctx, shadertype)) { in _mesa_GetSubroutineIndex() 2685 if (!_mesa_validate_shader_target(ctx, shadertype)) { in _mesa_GetActiveSubroutineUniformiv() 2767 if (!_mesa_validate_shader_target(ctx, shadertype)) { in _mesa_GetActiveSubroutineUniformName() 2801 if (!_mesa_validate_shader_target(ctx, shadertype)) { in _mesa_GetActiveSubroutineName() 2830 if (!_mesa_validate_shader_target(ctx, shadertype)) { in _mesa_UniformSubroutinesuiv() 2904 if (!_mesa_validate_shader_target(ctx, shadertype)) { in _mesa_GetUniformSubroutineuiv() 2935 if (!_mesa_validate_shader_target(ctx, shadertype)) { in _mesa_GetProgramStageiv()
|
D | shared.c | 251 if (_mesa_validate_shader_target(ctx, sh->Type)) { in delete_shader_cb()
|
D | shaderapi.h | 266 _mesa_validate_shader_target(const struct gl_context *ctx, GLenum type);
|