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Searched refs:_mustPreserveSymbols (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/tools/lto/
DLTOCodeGenerator.h65 StringSet _mustPreserveSymbols; member
DLTOCodeGenerator.cpp144 _mustPreserveSymbols[sym] = 1; in addMustPreserveSymbol()
287 if (_mustPreserveSymbols.count(Buffer)) in applyRestriction()