Searched refs:_posLimit (Results 1 – 2 of 2) sorted by relevance
11 int _posLimit; // offset (from _buffer) of first byte when new block reading must be done field in InWindow51 _posLimit = _streamPos; in ReadBlock()52 int pointerToPostion = _bufferOffset + _posLimit; in ReadBlock()54 _posLimit = _pointerToLastSafePosition - _bufferOffset; in ReadBlock()61 _posLimit = _streamPos - _keepSizeAfter; in ReadBlock()96 if (_pos > _posLimit) in MovePos()127 _posLimit -= subValue; in ReduceOffsets()
11 UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done field in SevenZip.Compression.LZ.InWindow51 _posLimit = _streamPos; in ReadBlock()52 UInt32 pointerToPostion = _bufferOffset + _posLimit; in ReadBlock()54 _posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset); in ReadBlock()61 _posLimit = _streamPos - _keepSizeAfter; in ReadBlock()96 if (_pos > _posLimit) in MovePos()127 _posLimit -= (UInt32)subValue; in ReduceOffsets()