Searched refs:_texture (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | builtin_functions.cpp | 863 ir_function_signature *_texture(ir_texture_opcode opcode, 1877 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::float_type), in create_builtins() 1878 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler1D_type, glsl_type::float_type), in create_builtins() 1879 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler1D_type, glsl_type::float_type), in create_builtins() 1881 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins() 1882 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins() 1883 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins() 1885 … _texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins() 1886 … _texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins() 1887 … _texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins() [all …]
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/external/ImageMagick/Magick++/lib/ |
D | Montage.cpp | 29 _texture(), in Montage() 142 _texture=texture_; in texture() 147 return(_texture); in texture() 218 if (_texture.length() != 0) in updateMontageInfo() 219 Magick::CloneString(&montageInfo_.texture,_texture); in updateMontageInfo()
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D | STL.cpp | 474 _texture(texture_), in floodFillTextureImage() 485 _texture(texture_), in floodFillTextureImage() 496 _texture(texture_), in floodFillTextureImage() 507 _texture(texture_), in floodFillTextureImage() 516 image_.floodFillTexture(_x,_y,_texture,_borderColor,_invert); in operator ()() 518 image_.floodFillTexture(_x,_y,_texture,_invert); in operator ()() 1077 : _texture( texture_ ) in textureImage() 1082 image_.texture( _texture ); in operator ()()
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/external/webrtc/webrtc/modules/video_render/mac/ |
D | video_render_agl.cc | 58 _texture( 0) in VideoChannelAGL() 75 if (_texture != 0) in ~VideoChannelAGL() 77 glDeleteTextures(1, (const GLuint*) &_texture); in ~VideoChannelAGL() 78 _texture = 0; in ~VideoChannelAGL() 152 if (_texture != 0) in FrameSizeChange() 154 glDeleteTextures(1, (const GLuint*) &_texture); in FrameSizeChange() 155 _texture = 0; in FrameSizeChange() 159 glGenTextures(1, (GLuint *) &_texture); in FrameSizeChange() 169 glBindTexture(GL_TEXTURE_RECTANGLE_EXT, _texture); in FrameSizeChange() 225 if (_texture == 0) { in DeliverFrame() [all …]
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D | video_render_nsopengl.mm | 44 _texture( 0) 57 if (_texture != 0) 60 glDeleteTextures(1, (const GLuint*) &_texture); 61 _texture = 0; 159 if(glIsTexture(_texture)) 161 glDeleteTextures(1, (const GLuint*) &_texture); 162 _texture = 0; 166 glGenTextures(1, (GLuint *) &_texture); 175 glBindTexture(GL_TEXTURE_RECTANGLE_EXT, _texture); 211 if (_texture == 0) { [all …]
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D | video_render_nsopengl.h | 100 unsigned int _texture; variable
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D | video_render_agl.h | 82 unsigned int _texture; variable
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/external/ImageMagick/Magick++/lib/Magick++/ |
D | Montage.h | 107 std::string _texture; variable
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D | STL.h | 535 Image _texture; variable 1165 Image _texture;
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